GAME JOBS
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
June 19, 2013
 
CCP - North America
Lead/Senior Visual Effects Artist
 
Blizzard Entertainment
Senior Software Engineer, Game Play
 
Blizzard Entertainment
Senior Software Engineer, Game Engine
 
RealTime Immersive, Inc.
Tools Programmer
 
CCP - China
Game Designer MMO Expert
 
Blizzard Entertainment
Senior Software Engineer, Server
spacer
Blogs

Rachel Presser's Blog

CFO, licensed tax accountant, lifelong adventure gamer, punk and death metal enthusiast, and I have an unabiding love for our amphibious and reptilian friends.

Rachel Presser's Comments

Comment In: Realistic sales numbers for an unknown PC title [Blog - 06/14/2013 - 07:56]

This was an excellent read, ...

This was an excellent read, thanks so much for posting Very concisely shown data and how things happened. Got a good return on your dev costs to date, to boot. : r n r nAlso interesting to note that your demo was downloaded 2,000 times and 343 copies of the ...

Comment In: 10 Business Law and Tax Law Steps to Improve the Chance of Crowdfunding Success [Blog - 06/05/2013 - 08:53]

I definitely wouldn 't profess ...

I definitely wouldn 't profess to be a UK tax law expert, I 'm only licensed in the US, but if the UK has more relaxed rules about sales tax nexus I wouldn 't be concerned unless you established a physical presence in the US/incorporate as a US business. Until ...

Comment In: Farm for your Life’s Lifetime on Greenlight [Blog - 05/30/2013 - 05:08]

If it makes you feel ...

If it makes you feel any better, we Kickstarted six figures and have a 10 year following...and got even more No votes on Greenlight. r n r nWhat a horrifically executed and broken system. I wish you luck and hope Steam 's overhaul benefits us all.

Comment In: Double Fine doubles down on Kickstarter with Massive Chalice [News - 05/30/2013 - 01:51]

Yep. To me, this just ...

Yep. To me, this just feels lukewarm and not just because Massive Chalice isn 't really my kind of game-- I backed Double Fine Adventure last year because I was more or less expecting a 2D old school style game since that 's what Tim seemed to really be pushing. ...

Comment In: 'This model of game making is so fundamentally broken.' [News - 05/22/2013 - 06:02]

Excellent point Jay-- ironically, the ...

Excellent point Jay-- ironically, the big public players have the resources to really diversify their risk across several different products but they just won 't, lest the shareholders have their heads. Even though they already commit many wasteful actions that the shareholders should be shaking their heads at I 'm ...

Comment In: All Your Nintendo Let's Plays Are Belong To Nintendo? [Blog - 05/17/2013 - 12:26]

Excellent breakdown of the different ...

Excellent breakdown of the different copyright laws-- the way you wrote the descriptions really helped demystify them, particularly if LPs constitute commentary or critcism. Also very interesting how neither party is really looking at Youtube 's part in all this. r n r nI think that what looks like a ...

[More Rachel Presser Comments]   

UBM Tech