Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
January 27, 2015
arrowPress Releases
January 27, 2015
PR Newswire
View All
View All     Submit Event

If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Peter Angstadt's Blog



I'm the Co-Founder, Engineer, and Designer at Turtle Sandbox. Our first game is the award winning action strategy Cannon Brawl. I've learned a ton during it's development and hope share it all with other developers.

I play a ton of games, but I tend to enjoy strategy and tactics games the most. Most recently broke an addiction to Leage of Legends and have replaced it with an addiction to Hearthstone...


Member Blogs

Sometimes you have to use text communicate in a video game, but players just skip it, right? Here's what you can do to get them to read...

Posted by Peter Angstadt on Wed, 12 Feb 2014 06:44:00 EST in Business/Marketing, Console/PC, Indie
Here's how we try and make the most of showing Cannon Brawl at conferences, it's all the stuff I wish I had known going into our first PAX.

Peter Angstadt's Comments

Comment In: [News - 08/07/2014 - 04:15]

I 'm working on Cannon ...

I 'm working on Cannon Brawl, which also is very much an answer to the question of how do you make an RTS with the gamepad. Using 4 buttons and one analog stick, we ended up with some definite similarities to Herzog Zwei and Airmech, another console 'RTS ' but ...

Comment In: [Blog - 05/01/2014 - 01:19]

Sure, that 'd be cool ...

Sure, that 'd be cool