Founder and CEO of SyncBuildRun, an Indie Episodic Gaming Startup in Seattle, WA. I'm a 19 Year Software Deveopment Vet, making games since 1999, and leading teams for the past five years.
The official stance of SyncBuildRun on #GamerGate, regarding our policy of inclusiveness, diversity, and intolerance of harassment.
The opening volley for a new Seattle-based independent game company, focusing on Episodic Gaming.
[Blog - 10/07/2014 - 11:43]
[News - 09/09/2014 - 06:38]
[Blog - 06/24/2014 - 11:20]
If you want to make ...
If you want to make a big splash, go all the way and build Haxe support directly into your tools, leveraging existing solutions to breathe new life into your products. Go big and win big. r n r nYeah, I 've looked into transitioning to Haxe development, but on OSX ...
[News - 06/06/2014 - 04:19]
[News - 06/03/2014 - 03:32]
Yeah, that was a total ...
Yeah, that was a total swag. 100 devs Probably more like 200-300 close to launch considering the size and scope. My two big team game projects Forza Motorsport, 1v100 were both around 120 people at peak. Still there was rampup... Even it it was doubled or tripled, 120M 180M That ...
[Blog - 05/19/2014 - 02:39]
1 Violence becoming the norm, ...
1 Violence becoming the norm, and characters being unlikable may be a key part of the story that 's being told. That people have to do despicable things to survive, and that others become more and more unlikable because they 're forced to do the same... if you believe this ...