So the April issue of Game Developer is out, which means -- you guessed it -- it's time for the yearly Game Developer Salary Survey. And unsurprisingly, coming off of plenty of gender-centered happenings at GDC last week (which were, in turn, preceded by gender-centered happenings elsewhere in tech the week before), a few folks cracked open the Salary Survey to discover that women in the game industry are generally paid significantly less than their male counterparts in any given development discipline.
First off: As the editor of the magazine, I'm really happy to see that people are paying attention to gender-related issues in the game industry, and I'm doubly happy to see that our work on the magazine is helping draw attention to it. (No one writes letters to the editor any more!) It's worth noting that these issues aren't particularly new, either; from what I can recall of previous salary surveys, the gender pay gap has stuck around in the games industry for quite some time. So: Props to those who saw these numbers and got "irate" (in the words of one Twitter user) -- you're not the only ones.
Second: It's worth pointing out that the notable exception is programming, where female devs are paid a few thousand more -- but given the fact that women programmers represented only 4% of surveyed programmers overall, and 2011's survey had women programmers making $10,000 less than men, I'm inclined to think that this year's result is an outlier rather than indicative of an industrywide trend; the raw data indicates that those numbers came from a pool of 494 male programmers and 22 female programmers. Which leads me to my next point...
Third: Upon seeing the rather shocking pay disparity between men and women in the games industry, many people asked to see how the male/female breakdown related to years of experience in the industry to see whether the male wage advantage was due to having more male devs with more years of experience than female devs -- the idea being, presumably, that we want to know whether the game industry is paying men more than an equally-experienced woman, or whether the game industry is paying men more because there are more men with 6+ years of experience in the industry than women.
In other words: Is the gender gap due to sexist biases that devalue women devs, or is it due to the relatively scarce number of experienced women devs in the industry?
The real answer, of course, is probably "both" -- but I digress. We compared experience levels to gender and discipline (using only data for U.S.-based salaried devs, mind you -- the salary survey itself uses worldwide data unless otherwise specified), and here's what we found.
Across all disciplines, the men we surveyed are more likely to have more experience. 623 male devs have over six years of industry experience, 426 devs have 3-6 years, and 284 have less than three years. Women were mostly in the 3-6 year range (77), then >6 years (50), then less than three years (46). So, yes, a higher proportion of highly-experienced male devs means we'd expect higher salaries for men than women overall. To me, this seems to reflect what we as an industry already know; it's not a particularly hospitable industry for women (as indicated by the meager gender ratio), meaning they're less likely to stick around than men are.
Production seems to be the most viable long-term career discipline for women. Production had over twice as many women respondents with over six years of experience than any other discipline (19). Interestingly enough, women with three years of experience or less are more often found in art and animation (17). Women devs in the 3-6 year range, meanwhile, fell all across the spectrum; 22 producers, 17 artist/animators, 15 designers, 11 programmers, 10 in biz/legal, 2 in Q/A, and 0 audio (audio and QA comprise our two smallest respondent pools, so no surprise there).
The sample size is small. The respondent pool we're using for this post (U.S.-based salaried devs) has the same gender ratio as the overall salary pool -- roughly 11% women. When we survey a relatively small population (game developers) and then slice that data further and further (only women, salaried, in the US, segregated by discipline and level of experience) the numbers are only going to get smaller and smaller, meaning it's harder to draw very specific trends.
Anyway, thanks for reading. Now, back to work on the May issue! And stay tuned -- we're planning to tackle this topic in more depth in the future.
Patrick Miller
Editor, Game Developer
| Aaron San Filippo |
4 Apr 2013 at 3:21 pm PST
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I may have missed it - but what *were* the actual results of the gender-based pay comparison when accounting for years of experience? Did they come out about even - or are you saying the sample size is too small to make meaningful conclusions?
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| Kenneth Blaney |
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If the average was 84,337 USD (same source, number from a different Gamasutra article) for a US based game and women earned on average 10,000 USD less than men, then we can conclude that women earn about 88 cents on the dollar. As bad as this is (I make no excuse for it) this IS better than the national average by about 11 percentage points.
As much as we want to say that the video game industry is keeping women out or otherwise undervaluing them, the sad truth is that women have it worse in most other industries. That is, this is a larger societal problem, not just a problem of one particular industry. |
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| John Flush |
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I hate to cause another gender gap discussion, but has no one ever calculated in the possibility that for one gender this might be a 'second' income, which means that gender might be more willing to take a lower wage than a main 'bread winner'?
Economics here. If the demand for pay is lower from the supplying pool, wouldn't that result in lower wages? Article after article I never see this as a significant consideration in the compensation. Was such a consideration already proved insignificant to the point no one ever brings it up? |
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| Joshua Kasten |
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Great article, Patrick, but I'm not understanding how you read the experience demographics to say that most women who enter the industry leave after a few years. Unless this is a Tread that has continued over the past 5 years or so--which it may, I don't know--I would take it more to mean that more women are entering the industry than they were before.
Of course I have some confirmation bias, as I've long assumed that the industry would start dealing with these issues more consistently when we had more women working as devs--so I've been expecting statistics to show that. |
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| [User Banned] |
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This user violated Gamasutra’s Comment Guidelines and has been banned.
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| Zach Grant |
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Hasn't it been shown that men tend work longer hours than women on average, because women are often the primary care giver of children and they must prioritize children over work. If you work more, you get more done. If you get more done, you are likely valued more by your company and given a higher salary.
Also, men are much more likely to ask for a raise. Stats I'd really like to see are single women's pay vs males pay. |
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| Robert Schmidt |
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I would be more interested in the trends. Is the issue improving, getting worse, stagnating? I would also like to compare those numbers with the percentage of women graduating from relevant schools. If the number of women graduating is increasing by 1% and the number of women employed is increasing by 0.1% we have a problem. I suspect that we are seeing the same challenge as all other STEM careers so that would also be an interesting comparison. If you tell me that there is a wage disparity between men and women in the game industry I won't be surprised. If you tell me that situation isn't improving I would be.
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| E Zachary Knight |
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Thanks for posting this update. I was just talking about this over at Game Politics. Glad to see that it was on your mind too. I just wish we had stronger data and could alctually pull the experience to pay comparisons.
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This user violated Gamasutra’s Comment Guidelines and has been banned.
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| Jennifer Jones |
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Can we stop posting these bullshit "inequality" articles until we get some actual valid data to support any of the wild theories we throw around? Every time I read something about gender salary inequality I can't help but want to throw my monitor out the window since it is written by someone who doesn't know how to correctly interpret the data.
Terrible article and sadly not the first I've read on this same survey coming to the same flawed conclusions. |
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| Addison Martinez |
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Great article.
One question. Why are women were paid more in programming even though the numbers still point out that men had more experience? Is it that they are just in hot demand/ companies trying to satisfy diversity requirements and overpaying for the higher qualified women? |
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| Johanna Schober |
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Slightly off, topic, but...
Dear prior posters, I have to hand out some flattery here: I really enjoy reading these comments! You all seem to seriously think about the topic and lay out your arguments respectfully. I don't agree with all of you, but usually whenever I read any slightly feminist-themed article, the trolls take over immediately and make any discussion impossible. That's really different here! Kudos! |
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| Tommy Hearns |
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I would attribute it to guys just tending more towards video games than women. How often do you hear about a group of women getting together for a LAN party? I think women just don't get into that nerdy, D&D mentality like guys can and do. Look at women Math vs CS Majors in college. Far more in math than CS. Why is that? Colleges are supposed to be the most equal/accepting/liberal places around, so I don't think you can throw out the sexist argument there. I think women just don't want to be associated with the "nerd" computer stigma and part of the stigma is playing video games. I would like to just point out the author saying the sample sizes are too small to see trends, but calls the game industry inhospitable for women just a few sentences above. Sounds like a judgement call to me. Why does everyone feel this need to find some sort of victim status to rally around? No one can ever just be happy with the great life we have. There always needs to be some "problem" that needs fixing. Pretty soon its all just going to be background noise because everyone is yelling about their "important" activist cause.
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| Greg Zapp |
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I'm a little disappointed that these numbers are being presented at all, even with the disclaimers. What were the questions being asked that the survey was designed to answer?
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| Robert Walker |
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"In other words: Is the gender gap due to sexist biases that devalue women devs, or is it due to the relatively scarce number of experienced women devs in the industry?"
Can I just disagree with the whole premise here? I've worked at and assisted in hiring for several places, not to mention having a good number of contacts in the industry in lead positions that have also done hiring. Not that one can rely solely on anecdotal evidence, but I refuse to believe that the greater percentage of the industry is comprised of men with a chip on their shoulders when it comes to paying women. Very often in the gaming industry what I see is a position gets put out there with no indication of how much the company is going to pay (intentionally), and the interviewee comes in with the figure they would like to get paid. There's a top-line budget for how much the company is willing to pay for said position, but it doesn't mean that if someone asks for less, the company goes "ah, I know you asked for 60k, but we're prepared to pay you up to 70k." If the interviewee gets the position and asks for less, they'll be given less. If the interviewee asks for more than the top-line, either they'll be denied the position, or if their interview was amazing, some negotiation can occur. But nowhere in any of that does anyone I know, myself included, consciously or subconsciously go "You know, this is a woman, she needs to make less." And as an aside: From a sample size this small, there's no way you can draw a meaningful conclusion on a topic such as this. There are way too many pieces of data missing. |
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| Kadayi Polokov |
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Out of curiosity, how did you factor in post maternity workers in the survey? It's not uncommon for women coming back from maternity leave to opt to do reduced hours/days for the first few years to work around child care/nurseries etc. Was this taken into account at all in the numbers or did you disregard them entirely?
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| John Owens |
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Sheryl Sandberg said that women should lean in i.e. that women earn less not because of sexism but because they're naturally risk averse and therefore don't demand (like some men) the higher salaries.
I've certainly experienced that when hiring a female artist who was then unhappy with her salary even though I didn't negotiate with her and just accepted what she initially wanted. However while I think that is probably something that applies more to females it certainly applies to some men too. I certainly don't think it's sexism. An employer would be a fool to discriminate based on anything other than merit. |
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| Neil Sorens |
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"it's not a particularly hospitable industry for women (as indicated by the meager gender ratio)"
Does this mean that the education field (and college admissions as well) are inherently hostile to men, because they have a significantly higher percentage of females in them? |
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| Mathieu MarquisBolduc |
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"Across all disciplines, the men we surveyed are more likely to have more experience"
"they're (woman) less likely to stick around than men are." You dont provide anything to support this assertion. Could it instead mean that this industry is attracting more women than it used to? Besides, as you yourself concludes, the number of repondants isnt even large enough to make any meaningful statistics. 22 females programmer isnt even enough to make an average you can trust with any meaningful degree of statistical confidence. |
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| Jen MacLean |
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Here's an interesting article from the Harvard Business Review. They studied CFOs, and found that while women tend to start at the same or slightly higher salaries for the CFO position, over time male CFO salaries significantly outpace those of women. The article also gives some recommendations on counteracting the trend.
http://hbr.org/2013/05/ending-the-wage-gap/ar/1 You could draw interesting comparisons to the games industry; if men are more likely to move to a new company, for example, they may get higher salaries because of it. |
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