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Pallav Nawani's Blog   Expert Blogs


I am a game producer, designer, writer, and co-founder of IronCode Gaming, a game development Company based in Noida, India.

I have designed & produced 7 games, including the casual game hit: Pahelika: Secret Legends. Currently we are working on our latest project, KnightHold.


Expert Blogs

Posted by Pallav Nawani on Fri, 08 Aug 2014 08:07:00 EDT in Design, Programming, Console/PC, Indie, Smartphone/Tablet
This blog post continues the recounting the issues we faced and the solutions in porting our adventure games to the mobile devices (smartphones and tablets).

Posted by Pallav Nawani on Wed, 05 Mar 2014 05:19:00 EST in Programming, Production, Console/PC, Indie, Smartphone/Tablet
This is the first of three posts accounting of the technical & design challenges we faced while porting the Pahelika Series (Pahelika: Secret Legends and Pahelika: Revelations), originally windows games, to iOS.

Posted by Pallav Nawani on Tue, 12 Jan 2010 07:05:00 EST in Design
In this post I am going to argue that it is not.

Posted by Pallav Nawani on Tue, 22 Dec 2009 04:57:00 EST in
A look at the game development scenario in India, and an analysis of what needs to be done to move to the next level.

Pallav Nawani's Comments

Comment In: [Blog - 08/08/2014 - 08:56]

Here you go: r n ...

Here you go: r n 101 Everything you need to know about marketing your mobile game.php

Comment In: [Blog - 08/08/2014 - 08:07]

Hello Ralph, r nYes, we ...

Hello Ralph, r nYes, we considered dropping support for iOS 6 too, but weren 't sure about how many users this would exclude. The Pahelika series were our first games on iOS. r n r nWe did get a couple 1-Star reviews for the game crashing, but I guess it ...

Comment In: [Feature - 07/07/2014 - 04:00]

Which indie has the money ...

Which indie has the money to Sponsor features

Comment In: [News - 06/27/2014 - 06:06]

I guess Analysts are now ...

I guess Analysts are now part of the marketing machine. r n r nA new IP is rarely the biggest game of the year.

Comment In: [Blog - 06/24/2014 - 12:57]

Thank you for the excellent ...

Thank you for the excellent article r n r nThere are a dozens of 'how to promote your indie game ' articles on internet, but this is the sort of information - the crucial stuff - that is always missing from them.

Comment In: [News - 06/19/2014 - 10:57]

With a story like that, ...

With a story like that, he should be putting this game on GoG and Steam. Way more people will buy the game than those who will get it for free.