I am a game producer, designer, writer, and co-founder of IronCode Gaming, a game development Company based in Noida, India.
I have designed & produced 7 games, including the casual game hit: Pahelika: Secret Legends. The game has now been ported to iOS and will be on sale on Appstore on March 6, 2014.
This is the first of three posts accounting of the technical & design challenges we faced while porting the Pahelika Series (Pahelika: Secret Legends and Pahelika: Revelations), originally windows games, to iOS.
In this post I am going to argue that it is not.
A look at the game development scenario in India, and an analysis of what needs to be done to move to the next level.
[Feature - 07/07/2014 - 04:00]
[News - 06/27/2014 - 06:06]
[Blog - 06/24/2014 - 12:57]
Thank you for the excellent ...
Thank you for the excellent article r n r nThere are a dozens of 'how to promote your indie game ' articles on internet, but this is the sort of information - the crucial stuff - that is always missing from them.
[News - 06/19/2014 - 10:57]
With a story like that, ...
With a story like that, he should be putting this game on GoG and Steam. Way more people will buy the game than those who will get it for free.
[Blog - 06/18/2014 - 08:10]
Congratulation on making it to ...
Congratulation on making it to Steam Your Story mirrors of our game Pahelika: Revelations Except for the finally getting on the steam part r n r nDo let us know how it works out for you r n r nInteresting TidBit: Of the around 350 games green-lighted, only about 100 ...
[News - 06/13/2014 - 05:28]