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Nick Ralabate's Blog


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Posted by Nick Ralabate on Wed, 20 Nov 2013 12:57:00 EST in Art, Serious, Indie, Smartphone/Tablet
HOT MESS was rejected twice by Apple, un-rejected once, and then featured. What is the lesson here? Don't animate 8-bit lovers kissing, or something else?

Nick Ralabate's Comments

Comment In: [News - 03/24/2014 - 09:58]

for what it 's worth, ...

for what it 's worth, i went to my 6th gdc this year without buying a pass can 't afford 250 expo pass much less 2000 superpass and i had the most interesting trip ive ever had. between lostlevels, inigo quilez 's free class and the late night track i ...

Comment In: [News - 03/20/2014 - 08:01]

i wish i could have ...

i wish i could have met eugene jarvis, everything he did pre-cruisin ' was golden. this is a fantastic interview that is more relevant today than it was in the late 90s design-wise : r n r n

Comment In: [News - 03/19/2014 - 09:00]

really cool to read this ...

really cool to read this before lostlevels at gdc: r n r n 'I was concerned that if only game developers were invited that we d be too literal in our approach, ' he said.

Comment In: [News - 03/18/2014 - 06:29]

somebodys been reading species of ...

somebodys been reading species of spaces and other pieces

Comment In: [Blog - 03/17/2014 - 02:25]

thanks for writing this, i ...

thanks for writing this, i was on the train but i think due to the nature of trains being hotdog-shaped i only ever really got to chit-chatting with my front and back neighbors. i also thought it was strange that the conductor didn 't mention cannibalism glad i wasnt the ...

Comment In: [News - 03/14/2014 - 07:35]

thats sort of a poor ...

thats sort of a poor choice of video... watching a speedrun is a massive spoiler for a game that to me is about exploring consequences