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August 1, 2014
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Mike Kasprzak's Blog   Expert Blogs

 

Winner of cars. Game industry vet with more than a decade of experience. Many console and mobile games to his name. Possibly Batman.

"The Man" behind independent game developer Sykhronics Entertainment. Developer of the Independent Games Festival 2009 "Best Mobile Game" finalist and Intel Atom Developer Challenge "Elegance in Design" Winner Smiles, as well as the Slamdance 2006 "Casual Game" finalist and Underdogs "Top Dog" PuffBOMB.

Mike runs the Ludum Dare 48 hour game development and prototyping event with some awesome people, and used to write for independent games website Game Tunnel.

Mike's inane ramblings can be found at his blog TooNormal.

 

Expert Blogs


Posted by Mike Kasprzak on Thu, 21 Feb 2013 02:15:00 EST in Programming, Console/PC
Hey, so I saw you on TV yesterday and you were showing off some cool stuff.


Posted by Mike Kasprzak on Fri, 28 Sep 2012 12:21:00 EDT in Indie
Finish a game, take it to market, and earn $1 this October! Not your typical Game Jam.


Posted by Mike Kasprzak on Thu, 29 Sep 2011 02:14:00 EDT in Business/Marketing, Indie
Ludum Dare challenges you to finish a game this October, publish it, and earn $1.


Posted by Mike Kasprzak on Thu, 23 Sep 2010 02:53:00 EDT in Business/Marketing
Hi. I run Ludum Dare, and this October, I want you to make a game AND sell 1 copy.


Posted by Mike Kasprzak on Mon, 31 Aug 2009 10:45:00 EDT in
This past August 28th to 30th weekend, game makers from around the world came together to produce 144 games in 48 hours, from the comfort of their own homes.



Mike Kasprzak's Comments

Comment In: [Blog - 07/28/2014 - 08:19]

I 'm waiting for someone ...

I 'm waiting for someone to blame me for ruining game development. Not that it hasn 't already happened, but it 's been a few years. r n r n lt - Runs Ludum Dare

Comment In: [Blog - 07/22/2014 - 04:41]

Honestly, its the only thing ...

Honestly, its the only thing from E3 that really disappointed me. Even though there are some original parts to it, it comes off as Skylanders Me Too . r n r nIf it meant we as developers could get access to Nintendo characters for cameos, props and things of the ...

Comment In: [News - 06/20/2014 - 04:14]

Aww, you inquired about it. ...

Aww, you inquired about it. You get the best rate is for not even thinking about it. The trick though is collecting, which you need to somehow do without realizing you 're doing it, otherwise the rate changes snap like that.

Comment In: [News - 06/19/2014 - 07:09]

Okay sure, but everybody would ...

Okay sure, but everybody would still have to support the lowest end device to reach what little market there is. A PS Vita 2 can happen, but it 's a couple years too soon.

Comment In: [News - 06/10/2014 - 02:19]

Can Nintendo really not just ...

Can Nintendo really not just coexist r n r nOnce they prove to fans they have content worth owning, and they start moving consoles, then what 's the problem There may only be a few million today, but as long as they keep releasing things people want, then maybe they ...

Comment In: [News - 06/11/2014 - 04:12]

I 'm glad they 're ...

I 'm glad they 're still moving ahead despite Valve. When my NVidia powered workstation PC died earlier this year, I decided I 'd just wait for this. I 'm tired of large bulky PCs. If they can truly meet the goal of the 500 'ish price point i.e. competitive ...