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Michael Kasprzak's Blog   Expert Blogs


Winner of cars. Game industry vet with more than a decade of experience. Many console and mobile games to his name. Possibly Batman.

"The Man" behind independent game developer Sykhronics Entertainment. Developer of the Independent Games Festival 2009 "Best Mobile Game" finalist and Intel Atom Developer Challenge "Elegance in Design" Winner Smiles, as well as the Slamdance 2006 "Casual Game" finalist and Underdogs "Top Dog" PuffBOMB.

Mike runs the Ludum Dare 48 hour game development and prototyping event with some awesome people, and used to write for independent games website Game Tunnel.

Mike's inane ramblings can be found at his blog TooNormal.


Expert Blogs

Posted by Michael Kasprzak on Thu, 21 Feb 2013 02:15:00 EST in Programming, Console/PC
Hey, so I saw you on TV yesterday and you were showing off some cool stuff.

Posted by Michael Kasprzak on Fri, 28 Sep 2012 12:21:00 EDT in Indie
Finish a game, take it to market, and earn $1 this October! Not your typical Game Jam.

Posted by Michael Kasprzak on Thu, 29 Sep 2011 02:14:00 EDT in Business/Marketing, Indie
Ludum Dare challenges you to finish a game this October, publish it, and earn $1.

Posted by Michael Kasprzak on Thu, 23 Sep 2010 02:53:00 EDT in Business/Marketing
Hi. I run Ludum Dare, and this October, I want you to make a game AND sell 1 copy.

Posted by Michael Kasprzak on Mon, 31 Aug 2009 10:45:00 EDT in
This past August 28th to 30th weekend, game makers from around the world came together to produce 144 games in 48 hours, from the comfort of their own homes.

Michael Kasprzak's Comments

Comment In: [News - 02/25/2015 - 02:12]

JavaScript, not Java. Not the ...

JavaScript, not Java. Not the same thing not by a mile .

Comment In: [News - 02/24/2015 - 02:38]

It sounds like a China ...

It sounds like a China thing. Just doesn 't make sense here.

Comment In: [Blog - 01/08/2015 - 03:01]

Yeah you 're right, the ...

Yeah you 're right, the numbers just don 't make a lot of sense. r n r nThat said, something has happened. My game, a game that I was pretty sure had zero chance of getting greenlit was. I added it on Day-1 of Greenlight, and it flatlined years ago. ...

Comment In: [News - 01/08/2015 - 07:24]

This right here. I could ...

This right here. I could care less about what people have been saying about failure of Steam Machines. Fact is, you can now buy GOOD gaming PCs that are small and reasonably priced, like the Alpha and what GigaByte has been making. I have no love for my gargantuan gaming ...

Comment In: [News - 10/29/2014 - 11:22]

Alright. So what gamedev important ...

Alright. So what gamedev important features did they leave out

Comment In: [News - 10/03/2014 - 02:39]

I 'd be disappointed if ...

I 'd be disappointed if his company name wasn 't some Bro pun.