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Mike Higbee's Blog


I love playing and making games and have for the 30 years I've been on this planet.

Primarily work with C++, SDL and OpenGL

Also make music.

Blah blah blah.


Member Blogs

Posted by Mike Higbee on Wed, 14 Oct 2015 03:46:00 EDT in Audio, Design, Art, Console/PC
Taking a look at what made Streets of Rage so great.

How Social Media and its users can affect and effect your sales. A Historical tale on the gaming press and media.

Posted by Mike Higbee on Mon, 05 Jan 2015 01:17:00 EST in Design, Console/PC, Indie
A look at what I've enjoyed this year (alpha and other) from a gamer, and programmer/musician's perspective.

Posted by Mike Higbee on Sat, 13 Sep 2014 04:01:00 EDT in Business/Marketing, Console/PC, Serious, Indie, Social/Online
Trying to break down the criticism of what gaming media currently does and the various roles in it.

Mike Higbee's Comments

Comment In: [News - 01/06/2016 - 05:49]

I 'd say that the ...

I 'd say that the accounting data and other data in the video is something regardless of the source begs some serious questions along with the representation of sales of Psychonauts or other Double Fine games included in bundles. r n r nYou can call it a rant, but discounting ...

Comment In: [Blog - 12/28/2015 - 01:57]

Also like most promotion a ...

Also like most promotion a personalized email and not some blatant promotional packet email or CC: BCC: mass email goes a long way in getting past that first hurdle of getting your email read. r n r nOffering to do interviews or if interested providing some keys/copies for the youtuber ...

Comment In: [News - 12/22/2015 - 11:53]

Exactly, what 's even worse ...

Exactly, what 's even worse is the successfully crowdfunded titles that also go into Early Access, then cancel or the devs just pull a vanishing act. r n r nGoing through my Steam library we have: r nBeasts of Prey r nThe Dead Linger r nDungeon Dashers there has been ...

Comment In: [News - 12/09/2015 - 04:00]

Yeah when I saw Tale ...

Yeah when I saw Tale of Tales I was scratching my head too. Don 't get me wrong they made some really interesting titles and good art games, but including them and mentioning Sunset... r n r nThese are the same guys who had a commercial failure with Sunset in ...

Comment In: [News - 12/04/2015 - 10:44]

Oh yeah and the layoffs ...

Oh yeah and the layoffs last year when a publisher canceled an unnamed project for unspecified reasons.

Comment In: [Blog - 12/03/2015 - 06:12]

Bingo the portfolio and quality ...

Bingo the portfolio and quality of work is what should matter, not diversity for diversity 's sake.