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Michael Uzdavines's Blog

 

Husband, dad of 3, attorney, and co-founder of Saved Games, Inc.  Obsessive gamer.  Loves Jesus. Current project is Heroes of Issachar.

www.savedgamesinc.com

 

 

 

Michael Uzdavines's Comments

Comment In: [Blog - 05/14/2014 - 07:00]

Thank you for sharing this ...

Thank you for sharing this insight. We had to basically start at square one with the combat in our game, which has taken its toll on morale. So reading this is comforting that an awesome game can emerge from what looks like a setback.

Comment In: [Blog - 04/29/2014 - 01:15]

Jakub, well put. You just ...

Jakub, well put. You just very articulately summed up the last 6 months of discussion for our game. I concur that in a fantasy setting, we make up the rules, and therefore the source of magic. That is how we started out. The problem came when we start asking questions ...

Comment In: [News - 02/21/2014 - 04:03]

I agree with evan, you ...

I agree with evan, you cannot force people to move on. You can apologize, repent which Adam seems to have done , and learn from the mistake which in this case was not even close to the worst thing any of us have done . At that point, if the ...

Comment In: [Blog - 01/21/2014 - 09:05]

I agree, I 'd say ...

I agree, I 'd say 99 out of 100 settle. The problem is that in our scenario the little guy shouldn 't have to settle, and the settlement is probably not going to be favorable. Even asserting your case is expensive these days. r n r nI will concede we ...

Comment In: [Blog - 11/04/2013 - 03:28]

Josh, r nGreat post, thanks ...

Josh, r nGreat post, thanks for sharing the journey with us. I 'm sort of at the front end of that walk and already making some of the mistakes you mentioned , so just know that your contribution will help at least one person significantly. r n r nAs for ...

Comment In: [Blog - 10/28/2013 - 01:21]

Very encouraging and helpful post, ...

Very encouraging and helpful post, thanks for taking the time to write it. I 'm in the same boat, running a law firm while trying to make a game. I 've been doing the evening thing, too, which is working as well as you described. Good luck with your game, ...