I'm a programmer working with Unity3D. I've been working on a science fiction first-person shooter with western, horror, and film noir elements since my senior year of high school (fall 2009).
Finished--A.S at Raritan Valley Community College in Engineering, Physics, Mathematics
Currently--B.S. at New Jersey Institute of Technology in Computer Science
Likely--M.S at Stanford in Computer Science, Physics
Possibly--PhD at MIT in Quantum Information Science
Hope to donate 50% of my income (by age 26) to third world education.
Because of the Oculus Rift's new input system, different game genres have new potential axis-es for their input systems. Discussed inside are two examples (space/flight simulators and first-person shooters), upon which users can extrapolate.
A look at minimalism and immersion with a first-person shooter frame of reference. Included are examples on how to simplify guns, healthbars, minimaps, and ammo.
If players gravitate towards certain undesired behaviors, such as spawnkilling and camping, put measures into the game that incentivize playing the game as it was originally intended.
A post exploring the possibility of position, velocity, and acceleration in health systems, as applied to first-person shooters.
[Blog - 03/31/2014 - 12:28]
One of a few things ...
One of a few things that scares me about the future is the concept that I might not act like Subjects 21 and 27 in your examples or that I 'll treat game development in the future as a boy 's club. Everyone likes to think they are perfect, but ...
[News - 12/23/2013 - 09:05]
I 'm very athletic and ...
I 'm very athletic and I 'm a gamer... edit: and not the born with it athletic but the sucked at everything and tried to overcome it athletic. I wish I knew more about Wii Fit usage statistics to try to debunk this myth. r n r nI found out ...
[News - 10/21/2013 - 05:28]
I 've recently wanted to ...
I 've recently wanted to be a quantum programmer for Google. I might study the field a little more in my free time to improve my chance at an internship this summer. After all Google has some of the most creative people in the world. When I realized that, I ...
[Blog - 07/12/2013 - 02:18]
[Blog - 06/30/2013 - 12:49]
I 'm eventually going to ...
I 'm eventually going to start programming a 2D game with a female protagonist. I 've been thinking a lot about the gameplay and AI, so I haven 't done anything yet aside from two past prototypes . Thanks for the motivation, now I 'll probably start it sooner maybe ...
[Blog - 06/24/2013 - 01:23]
By thinking you cannot surpass ...
By thinking you cannot surpass X, you do a great disservice to future fans, because your game might 've been that much better. FYI not directed at you, Sergio you have a nice philosophy.