Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
May 26, 2018
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Steamworld Dig 2 trailer-first commentary

by M. Joshua Cauller on 09/27/17 10:19:00 am

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.

 

Howdy, travelers! Steamworld Dig 2 sat at the top of my list of anticipated Nintendo Switch releases. And BOY, if it doesn't make good on my hopes!

While the launch trailer for the game took me by surprise (with a tiny bit less of the legendary finesse that I've come to expect from Julius Guldbog and Tombias Nilsson), it captures everything essential about the game. This trailer serves as perhaps the best illustration of how to make an extremely strong trailer — humbly representing the experience.

After a brief trailer reflection, I jump into the game's core loop — and get carried away. IT'S JUST SUCH A FUN GAME, GUYS! Stick around as long as you like.

Feel free to subscribe on YouTube for more trailer-and-playthrough reflections or check out my work at mjoshua.com.


Related Jobs

Deep Silver Volition
Deep Silver Volition — Champaign, Illinois, United States
[05.25.18]

Senior System Designer
Wargaming Seattle
Wargaming Seattle — Redmond, Washington, United States
[05.25.18]

Design Director
Cold Iron Studios
Cold Iron Studios — San Jose, California, United States
[05.25.18]

Infrastructure Engineer
Cold Iron Studios
Cold Iron Studios — 95113, California, United States
[05.25.18]

Console Gameplay Engineer





Loading Comments

loader image