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Luke Quinn's Blog

 
 

Luke Quinn's Comments

Comment In: [News - 02/10/2014 - 04:08]

Surprisingly interesting topic, thanks for ...

Surprisingly interesting topic, thanks for posting this instead of keeping it to yourself. r nThe term 'clocked ' is an old slang word for punching someone in the head specifically and is now applied to beating video games but not any other activity at least not here in Australia . ...

Comment In: [News - 01/27/2014 - 06:07]

I can 't wait for ...

I can 't wait for Taito to come in from nowhere and sue King for mooching off of the popularity of their Rastan Saga game... r nAny day now...

Comment In: [News - 12/12/2013 - 09:24]

These guys did an unbelievably ...

These guys did an unbelievably good job on the Sonic the Hedgehog iOS release, so this will definitely something I grab if I ever bother to fix my iPad.

Comment In: [Blog - 09/19/2013 - 02:36]

Thanks for writing this. r ...

Thanks for writing this. r nI believe in the OUYA and am still working on a game for the system despite the slow take off. r nThe unbridled hatred and vitriol is just astounding, even from developers who should know why we need another successful platform that 's more open ...

Comment In: [News - 08/06/2013 - 03:46]

Addendum: I have since received ...

Addendum: I have since received my controller and we are both loving the OUYA.

Comment In: [Blog - 09/08/2013 - 12:00]

Excellent article Your solution reminds ...

Excellent article Your solution reminds me a lot of dealing with parallax scrolling and multiple sprite entities in 2D. r nIs the terrain in Trigger Rally procedurally generated r nI was messing about driving up and over the mountains looking to see how you dealt with the edge of the ...