Well, hello there. I am a game design student, living in a quiet, sunlit country below the Equator. I plan to, someday, work as a game designer, but for now, I'm just an avid reader of anything game-design related, and sometimes I try my hand a making simple games (and now I'm trying my best to finish one that is not that simple).
I like game narrative discussions, 2D, innovation and crazy games.
I dislike fanboyish discussions, trendy games, social games, pretentious games, the concept of "intellectual property", and lack of sense of humor in general.
[News - 08/28/2014 - 01:00]
If anything, this shows there ...
If anything, this shows there isn 't a problem with games per se there are more diverse, strange, brilliant and interesting not to mention, eminently acessible games nowadays than ever before. r n r nThe problem, it seems, it is with games media, and their self-centered, singular discourse.
[News - 08/25/2014 - 11:06]
If you have been accompanying ...
If you have been accompanying Critical Distance in the last months, you would have noticed that they have a strong political bias, which is quite an irony, considering their name. r n r nSadly, this is not anymore harrassment or equality, but the single narrative that the current games media ...
[News - 08/22/2014 - 06:18]
If you think I 'm ...
If you think I 'm just angry about a thing , it looks that you are already subscribing to a narrative where this is all to blame on the mob , the gamers , the 4channers , and other ethereal entities. r n r nAbuse is never, ever justified, but ...
[Blog - 08/21/2014 - 09:03]
I tend to gravitate to ...
I tend to gravitate to game where the player 's character is not a human figure, but a pink blob, a spaceship, or a non-descript amount of units games with abstract characters often obey their own rules, while games with people often try to emulate our boring reality.
[News - 08/11/2014 - 03:13]
[Blog - 07/31/2014 - 08:24]
Every cultural product, no matter ...
Every cultural product, no matter the origin, has cultural validity. This kind of cheap elitism is actually what caused games to not be reconized as an art and a cultural force throught the years.