Lars A. Doucet is the Co-Founder of Level Up Labs, LLC, an independent game design studio based in Bryan, TX, and has a Master's degree in Visualization Sciences from Texas A&M University.
His latest project is the successful RPG/Tower Defense hybrid Defender's Quest.
In addition to his work at LUL, Lars has been a consultant who specializes in "Applied Gaming," an emerging field that uses game design and game technology for new uses both in and out of the entertainment sector.
Lars' applied gaming projects include Super Energy Apocalypse, in collaboration with the Houston Advanced Research Center, and CellCraft, through Wake Forest University and the MacArthur foundation.
Lars has also consulted for Rice University's Center for Technology in Teaching and Learning as well as various departments at Texas A&M University.
A detailed analysis of Steam post-Discovery Update: wishlists, discovery, sales, traffic, and more.
Let's analyze nearly 2 months of traffic patterns on "New Steam"
Why we're releasing DQ1HD as a free content update and why Monument Valley is justified in NOT doing so.
Steam's "sort by user rating" is broken. Here's how to fix it.
NewSteam is upon us. Tails will be fatter, launches will be harder. Some good, some bad, net positive.
Best practices for Tower Defense game design, as long as you share the same highly opinionated design goals as me.
[News - 01/28/2015 - 06:30]
Just to put some context ...
Just to put some context to this, this guy was a well-known economist before Valve hired him, which is actually WHY Valve hired him. So it 's not actually that out-of-the-blue that he got this position.
[News - 01/15/2015 - 03:02]
[Blog - 01/06/2015 - 01:35]
Might also be interesting to ...
Might also be interesting to see if different kinds of companies have different outcome sensitivities to certain aspects of the models. r n r nNaive hypothesis for example : do companies with more women correlate positive outcome more highly to the more socially-oriented questions r n r nApplication: The Gallup ...
[Blog - 12/04/2014 - 03:55]
[Blog - 11/19/2014 - 04:17]
I really hope so r ...
I really hope so r n r nBefore we can say for sure, however, we need to see more results from other developers, as we might just be an outlier.
[Blog - 11/21/2014 - 02:24]
The supply and demand thing ...
The supply and demand thing is true on the PC as well, and it has an effect on prices, and yet still developers are able to make a living, far more reliably than on iOS. I 'd argue it 's even easier to release on PC than on iOS. r ...