Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
September 22, 2014
arrowPress Releases
September 22, 2014
PR Newswire
View All





If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Lalleve Julien's Blog

 

Game programmer @ Ubisoft Paris.

 

Side-projects development on Unity blogged round here:

http://greysundiaries.wordpress.com

 

Lalleve Julien's Comments

Comment In: [News - 12/21/2012 - 12:26]

People reading GOTY list should ...

People reading GOTY list should really just enjoy finding overlooked games in there, and consider giving them a chance rather than complaining that this or that didn 't make it. r n r nHad a friend mad at Edge for putting Spelunky as their 2 yesterday, but he had only ...

Comment In: [News - 12/07/2012 - 10:17]

Also, way to infantilize your ...

Also, way to infantilize your audience.

Comment In: [News - 09/05/2012 - 03:01]

Same here, I miss when ...

Same here, I miss when AAA where made by twenty persons. Low quality expectations due to hardware limitations enabled variety, personnality, risks.

Comment In: [Feature - 08/09/2012 - 04:05]

I wish you had ended ...

I wish you had ended with a Flashcard waver who waves a flashcard to dismiss any objection

Comment In: [News - 06/07/2012 - 07:35]

This is not a money-making ...

This is not a money-making exercise it is a test about the psychology of monetization ... which happens to be a money-making exercise. r n r nWhat a lucky coincidence

Comment In: [News - 02/28/2012 - 02:08]

I 'm wondering why you ...

I 'm wondering why you want to judge games at the global game jam. r n r nI went to the jam in Cologne and we had fun making games with strangers and just sharing the results with the group. There was no judging and we didn 't miss it. ...