Kris Graft's Blog
Editor-In-Chief, Gamasutra.com. Twitter: @krisgraft
I ran a piece on the "holy grail" of the holodeck. Here are the complete email Q&As I conducted with the developers behind Project Holodeck and Project RUIS.
The insular, incestuous, hive mind nature of the video game community is never so apparent as when there's a new blockbuster commercial product.
Gamasutra EIC Kris Graft on the disruptive mobile console market.
I finished playing through a narrative-based video game. I wouldn't have done it if it weren't for THE CLOUD.
I Am Legend author Richard Matheson passed away this week. What can video games learn from his most popular work?
We made some changes to our front page layout that we hope will help you find the most relevant stories of the day. Editor-in-chief Kris Graft offers a rundown.
Kris Graft's Comments
[News - 12/05/2013 - 11:54]
[News - 11/20/2013 - 08:47]
Hey Lance, r n r ...
Hey Lance, r n r nI consider this the beginning of a potentially larger story that we 're going to want to follow. Between reports of faulty hardware, plus my broken PS4 I 'm a lucky guy, but I dunno if I 'm 1-out-of-100 lucky , this raised a red ...
[News - 11/18/2013 - 02:46]
[News - 11/18/2013 - 03:47]
Asking about the role that ...
Asking about the role that consoles will play in the future of the game industry is a perfectly legitimate question, and one that I 'm sure Sony, Microsoft and Nintendo have pondered themselves. r n r nFurthermore, the narrow pursuit of pretty games has caused a lot of turmoil in ...
[News - 11/07/2013 - 03:32]
[News - 11/06/2013 - 09:27]
Well, I hung out with ...
Well, I hung out with Adam tonight in person. He 's a lovely guy, soft spoken. It took a lot for him to even give this talk in front of his colleagues. So...