Kevin Zhang's Blog
Founding member of Serenity Forge, an indie game developer that seeks to challenge the way you think.
Personal Twitter: https://twitter.com/yaaarkz
Company Twitter: twitter.com/SerenityForge
Facebook Page: facebook.com/SerenityForge
What happens when you realize that no one likes the visual style of your game, and it's already more than half-way through a Kickstarter campaign?
Kevin Zhang's Comments
[News - 10/31/2014 - 03:45]
[Blog - 10/15/2014 - 02:02]
Great article Lena I remember ...
Great article Lena I remember when we made the trailers of Luna 's Wandering Stars how much we struggled with having text in the trailer.
[Blog - 08/11/2014 - 06:38]
Great points I 'm planning ...
Great points I 'm planning a Kickstarter campaign for an upcoming game we 're making right now http://serenityforge.com/games/thekingsbird.html , so your points about easing the doubts that people on Kickstarter have these days is a great point. Would love to show you a WIP of our KS video I have ...
[Blog - 08/04/2014 - 09:55]
Thank you so much for ...
Thank you so much for sharing this I 'm just about to start marketing my team 's first mobile games, so this is tremendously helpful.
[Blog - 07/31/2014 - 02:04]
[News - 05/15/2014 - 03:37]
I wish Steam could reveal ...
I wish Steam could reveal their plans already : r nIt 's quite annoying to see this happening when we 've just released our first commercial game quite bad timing, really. On the other hand, if this weren 't happening, then we would have had a way smaller chance of ...