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K Gadd's Blog

 
 

K Gadd's Comments


Comment In: [News - 12/19/2013 - 09:40]

calling the entirety of PAX ...

calling the entirety of PAX a safe space is a bit ridiculous, given incidents where sexual harassment and worse by Enforcers were kept quiet instead of addressed correctly by PAX staff.

Comment In: [Blog - 12/10/2013 - 10:16]

Two factors helping cripple revenue ...

Two factors helping cripple revenue potential for HTML5 games: r n r n1 There is no established solution for monetizing them. The amount of work you have to go through to monetize a HTML5 game is bigger than for the established platforms, and it 's harder to get players to ...

Comment In: [News - 12/09/2013 - 10:41]

Why would a fighting game ...

Why would a fighting game be ported to platforms other than XBox, PlayStation and PC Fighting games are niche enough already without wasting developer resources to sell two copies on Ouya or Wii U. They fundamentally require people to play against - fighting games against AI suck - and you ...

Comment In: [News - 11/12/2013 - 04:07]

This seems like a particularly ...

This seems like a particularly dangerous message for a president to be trotting out to the public. r n r nDon 't worry about the actual text of our terms of service and EULAs, it 's just meaningless nonsense our lawyers wrote and you can ignore it We actually believe ...

Comment In: [Blog - 10/22/2013 - 08:30]

The difference is a single ...

The difference is a single takedown CAN hurt Total Biscuit, because legal structures like the DMCA and policies like YouTube 's takedown policy are merciless and poorly considered. 3 takedowns can permanently disable an entire Youtube account, for good, and as TB pointed out in his Youtube video on this ...