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Kenneth Blaney's Blog

 

Kenneth Blaney is a PhD student in Mathematics at Stevens Institute of Technology. He is interested in how mathematical models and statistical methods can help inform design choices in addition to their usual impact on programming choices.

He is also a cofounder of Digital Bad Boy Studios, a small New York based indie development team based around building games outside of the expected norms of established genres. They just finished "Sharktillary", a shmup with bullet and enemy motions governed by slope fields and differential equations. It is available on the Google Play store here.

 

Member Blogs

Posted by Kenneth Blaney on Sat, 01 Mar 2014 02:33:00 EST in Design, Serious, Social/Online
The recent internet sensation of "Twitch Plays Pokemon" has inadvertently given birth to a new genre of games which feature large teams of players working together. Fittingly we name this a Massively Cooperative Game and we explore some characteristics.



Kenneth Blaney's Comments

Comment In: [Blog - 07/24/2015 - 06:24]

the ratio of cost to ...

the ratio of cost to value was unchanged and the 20 card was still the better value. r n r nSmall correction for you. The ratio is actually much improved for the 1 - free change since the cost dropped to zero and this now infinite ratio is probably what ...

Comment In: [News - 07/17/2015 - 05:38]

I don 't think that ...

I don 't think that is their logical end point nor is it consistent with their philosophy at all. So far the things they 've assigned have only impacted game play insofar as it changes the way people react to you. Race and now gender only impact game play because ...

Comment In: [Feature - 06/07/2011 - 04:00]

DRM in many cases works ...

DRM in many cases works by encrypting the code on disk/installed and then including a secondary program which decrypts it. As a result, a common cracking method is to get a legal version of the game, run the decryption program and then export the results from RAM to a HDD. ...

Comment In: [Blog - 06/17/2015 - 06:36]

Although I 'm unsure what ...

Although I 'm unsure what your progression mechanic is here, if you are doing a sort of short-but-heavily-repeatable type of thing, you might consider more colors unlock as the player accumulated playtime/total points/etc. In the early games they will have likely seen blue and pink thus attributing the obvious genetically ...

Comment In: [Blog - 06/04/2015 - 04:56]

I agree mostly, but Steam ...

I agree mostly, but Steam does lower the cost in the 4 currencies somewhat. Many people might both pirate and actually buy things on Steam. r n r nHere is a link to what I am talking about with 4 currencies : r nhttp://www.gamasutra.com/blogs/LarsDoucet/20120222/91144/Piracy and the four currencies.php

Comment In: [Blog - 05/28/2015 - 01:32]

In order to get the ...

In order to get the clues from the observatory rotation you need to transverse the island and flip on the switches. This requires you to, at least, pass by the puzzles. The exits to the other ages again, except Channelwood are located close to the entrances with all of the ...