Gamasutra: The Art & Business of Making Gamesspacer
arrowPress Releases
November 21, 2014
PR Newswire
View All
View All     Submit Event






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 
Career Migration Patterns of the Game Developer
by Kain Shin on 05/15/14 08:00:00 pm   Expert Blogs

2 comments Share on Twitter Share on Facebook    RSS

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.

 

We have been watching you.
We know what you are thinking and where you intend to be.

This is how you move:

We believe that your current designation is flexible.
Know that we know; so that you might participate within our system.

Data we wish to collect...

  • JOB PROBABILITIES: Headcounts or percentages of present and past teams categorized by discipline. Bonus for noting specific game or genre.
  • METHODS: Personal anecdotes about methods of traversal from one designation to another.
  • EXCEPTIONS: Outliers, You exist! We only know that much, but our data is incomplete.

Please comment.
You will be loved, and your interactions will be remembered.


Related Jobs

InnoGames GmbH
InnoGames GmbH — Hamburg, Germany
[11.21.14]

Mobile Developer C++ (m/f)
Activision Publishing
Activision Publishing — Santa Monica, California, United States
[11.20.14]

Tools Programmer-Central Team
NEXON M
NEXON M — Oakland, California, United States
[11.20.14]

Server Engineer - NEXON M (mobile)
Amazon
Amazon — Seattle, Washington, United States
[11.20.14]

Sr. Software Development Engineer - Game Publishing





Loading Comments

loader image