I am an indie mobile game developer
Some greenlight tips from 2 failed campaigns.
Solve the Indie Apocalypse -- VOTE FOR Guaranteed Annual Income
I just wonder if your making a SHMUP game for people who dont like SHMUPS and if theres a market for that
Eleven tips for making a successful mobile game! From a person who has never made a successful mobile game.
Over 20 games you can now make as a starter kit for free! Thats right bob no money. How you going to survive without income, well thats a good question bob.
[Blog - 12/01/2015 - 01:41]
Well heres the thing though ...
Well heres the thing though steam greenlight voters are not actually voting on games they want to buy but are instead voting on games they want or do not want on steam. For example the game captain oddball looks like a decent casual game that would probably sell okay on ...
[Blog - 01/23/2015 - 02:01]
[News - 11/19/2015 - 04:03]
[News - 10/30/2015 - 05:07]
[Blog - 10/23/2015 - 01:24]
Good , bad Im the ...
Good , bad Im the guy with the gun. Every game I have made has been a failure, I dont care , I make what I want, when I want how I want.
[News - 09/15/2015 - 11:07]
I 'd be interested to ...
I 'd be interested to know if it requires your game to actually be good or marketable for example crypt had already sold 256k units. But we saw airscape get played by jacksepeticeye have 500k views it only sold 20 units...