Gamasutra: The Art & Business of Making Gamesspacer
arrowPress Releases
April 19, 2015
PR Newswire
View All
View All     Submit Event






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 
Flying Solo!
by Justin Sawchuk on 09/03/13 11:06:00 pm

1 comments Share on Twitter Share on Facebook    RSS

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.

 

I am a little sick of trying to motivate other people its almost next to impossible if you dont have any money, its like trying to herd cats and I  am sick of it. Its a huge waste of time. Now with the rise of the unity 3d asset store it means you dont need any one else! For my next project I am going to solo. It worked for a few devs so I figure why not.  

Anything I cant buy from the store I can just hire someone else to do it. I would encourage other developers to strike out on there own. Its only going to get better as time goes on.


Related Jobs

Activision Publishing
Activision Publishing — Santa Monica, California, United States
[04.18.15]

Associate Producer-Call of Duty
Limbic
Limbic — San Francisco, California, United States
[04.18.15]

Senior Game Designer
2K
2K — Novato, California, United States
[04.17.15]

Recruiting Coordinator – Temp
Hangar 13
Hangar 13 — Novato, California, United States
[04.17.15]

Senior Technical Artist (Dynamics)





Loading Comments

loader image