Leadwerks has been successfully Greenlit for Steam, meaning we can integrate great features like the Steam Workshop and Valve file formats right into our game engine! Thank you so much to everyone who voted.
We saw an incredible response from the Steam Linux community, both here and on our Kickstarter campaign for Linux support, which is nearly 85% funded. If the campaign reaches the first stretch goal, we're throwing in Android and OUYA support for everyone who pledged $100 or more to the campaign.
Valve is one of my earliest influence in design and coding, and I'm really excited to be working more closely with them in the near future. Again, I sound like a broken record, but a big THANK YOU to the Steam, Linux, and Leadwerks communities!