Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
March 27, 2015
arrowPress Releases
March 27, 2015
PR Newswire
View All
View All     Submit Event






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Joseph Mauke's Blog

 
 

Joseph Mauke's Comments

Comment In: [News - 03/06/2015 - 02:26]

As someone that is two ...

As someone that is two years away from the big 50, I can tell you that people do discriminate based on age in this industry. I have felt this first hand. I 'm not complaining, I 'm just pointing this out as a fact. Someone told me long ago that ...

Comment In: [News - 08/28/2013 - 09:35]

Maya is a more familiar ...

Maya is a more familiar tool for people, I 'm surprised that this hasn 't happened sooner considering the state of the industry right now.

Comment In: [Blog - 07/25/2013 - 07:00]

I have had a rule ...

I have had a rule and I stick by it, and that rule is I don 't take long and involved design tests. Doing so is a waste of my time. If my shipped titles, past experience, professional endorsements, example docs, sample code, portfolio, and interview isn 't enough information ...

Comment In: [News - 01/29/2013 - 11:46]

That would require a very ...

That would require a very scary word that starts with U and ends with NION.

Comment In: [News - 02/08/2012 - 09:26]

This is no game changer ...

This is no game changer for those that cant get funding through traditional means. Double fine is a known entity with a track record of success. Im surprised they didn't ask for way more, they probably would have got it. For them this is like free money.

Comment In: [Feature - 07/21/2010 - 04:35]

Very informative for sure ...

Very informative for sure