Jon Shafer's Blog
President of Conifer Games.
Game designer currently developing At the Gates, a historical empire builder where players command a barbarian kingdom during the fall of the Roman Empire.
Co-host of The Game Design Round Table podcast, and author of articles on game design, project management and the business as a whole.
Let's discuss why this is such an important topic, and what a developer's responsibilities are.
We examine the role of fairness and discovery with the help of the amazing platformer Spelunky.
One of At the Gates' features that I was most excited about turned out to be a dud. Okay, what now?
The Romans aren't playable in AtG, but instead fill a more important role: providing pacing and structure.
Ever wonder how a game company gets made? I tell the story of the ups and downs of Conifer's birth.
I share a brainstorming doc I used to help establish pacing in my new strategy game, 'At the Gates'.
Jon Shafer's Comments
[News - 11/05/2013 - 10:53]
[Blog - 07/17/2013 - 01:19]
I share your frustration, Alexandra. ...
I share your frustration, Alexandra. Sadly, many people today are insular and afraid of changing their mind with any subject, no matter how trivial. r n r nI strongly believe our priority with schooling should be to instill a thirst to learn, ask questions and make mistakes. Sure, we need ...
[News - 05/16/2013 - 04:05]
Nearly every time I swung ...
Nearly every time I swung by the office during the weekend Sid would be there plugging away. He works as much as anyone in the business. He really is one of a kind. r n r n- Jon
[Blog - 03/04/2013 - 02:59]
Conifer has no outside investment, ...
Conifer has no outside investment, and I paid the initial startup costs out-of-pocket. At least in the US, you can expect these expenses to be in the low thousands of dollars. r n r n- Jon
[Blog - 11/28/2012 - 01:37]
I wouldn 't dispute that ...
I wouldn 't dispute that the story and characters are key components to what makes Persona 4 what it is. But just as there are a variety of ways to write a good book or film a good movie there are different ways to tell a story in a game. ...
[Blog - 09/24/2012 - 06:13]
Some good points everyone, and ...
Some good points everyone, and I can 't say I disagree. Looking back on it now, the point I made is not really what I 'd intended. r n r nWhile I prefer the OOTP12 version because of its readability, I wouldn 't actually call it GOOD. The OOTP13 version ...