Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
October 24, 2014
arrowPress Releases
October 24, 2014
PR Newswire
View All
View All     Submit Event

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

The end of consoles, and soon
by Johnathon Swift on 01/22/13 04:09:00 pm

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.


You can see it, hear it, almost feel it around far seeing industry types.

The traditional game console is dead; and everyone but MS, Sony, and Nintendo wants it that way.

"This is the last console generation." Is a quote you'll hear, enthusiastically, from many developers. Customers eagerly fund the Ouya, a slightly ridiculous concept (a tablet without a screen and battery?) in hopes of a way out, among other projects. Game pundits ooh and ahh at the Occulous Rift far more than the prospect of new consoles.

Hardware manufacturers have begun scrambling around like mad trying to find it, the thing that will replace the traditional console. They all use their already attained knowledge to present "the way forward" for games. They introduce cloud gaming racks, or protocols, or try to partner up with telecoms for it.

Others search for other means. The "hardcore gaming tablet". Making Android compatible controllers, or adding controller grips to tablets, or making odd things like Nvidia's "Project Shield". An ugly little thing that shows that while Nvidia doesn't know "The way forward" any better than anyone else, it certainly knows its out there.

But one thing is clear, the traditional console, or at leas the console business model of a closed environment with the hardware manufacturer taking a cut of all the games sold, is on its way out, and soon. There's no reason for anyone but the traditional console manufacturers to want it.

Customers have been abused with the likes of Xbox Live Gold, poor interfaces, and closed environments for too long. Developers have no reason to want to heel to large royalties and fees and restrictions and wait times of the traditional console if there's a better way to go. Hardware manufacturers have somehow collectively realized this, and have been scrambling around top to bottom to find that Iphone like device and moment, that one thing that will catalyze into the new thing, while the old model withers and dies.

The end of the console is coming, and no one's got a reason to play nice and let the 3rd Xbox and 4th Playstation ride out there time in luxury before finding it; to say nothing of the Wii U's already disappointing launch. The old guard better be wary, but I doubt they'll be wary enough.

Related Jobs

Activision Publishing
Activision Publishing — Santa Monica, California, United States

Tools Programmer-Central Team
Crystal Dynamics
Crystal Dynamics — Redwood City, California, United States

Senior/Lead VFX Artist
Magic Leap, Inc.
Magic Leap, Inc. — Wellington, New Zealand

Level Designer
Magic Leap, Inc.
Magic Leap, Inc. — Wellington, New Zealand

Lead Game Designer


Dolgion Chuluunbaatar
profile image
as I see it the death of consoles comes in the form of living room (silent) small-scale PCs built for games and steam. The PC is already a better device technically than a console, and the ability to update individual parts allows for it to not become outdated like a console would. Also, it is an open platform, and that means innovation and more small-scale indie games that just wouldn't be able to get into the closed environments of Microsoft or Sony without considerable trouble. And now with free to play there's even less of an argument to make that console gaming is overall more affordable than PC gaming. A PC already can do everything a console can and more, its only disadvantage used to be the lack of a TV centric UI (Big Picture mode), the price and bulkiness of a desktop computer in the living room. All that is now getting addressed, and with that, the niche market of consoles (because it is a niche) will be crushed. I am interested how Sony and Microsoft will try to stand against that, but I feel it will be too little too late.

Strovi Letta
profile image
The television didn't kill the radio, and casualler access to the video games, with mobile/social/wathever gaming will only create more gamers. But hardcore console gamers won't move, and there's a big difference between playing on a console and a pc. Gaming PCs are expensive and seriously not usefull for a casual use.

Seriously, have you ever called friends and told them "Hey guys, come to my house and let's play on the tv with my computer !" Consoles have different uses, not the same niche, and they will grow again. They just need to adapt.