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John Trauger's Blog


Due to economics and that pesky "needing to eat" thing, John Trauger is working smewhere other than the game industry at this time.


John Trauger's Comments

Comment In: [News - 01/23/2015 - 07:10]

For RTS, I 'd say ...

For RTS, I 'd say Starcraft 1. It showcases all the things that made Blizzarrd great. Blizzard didn 't invent RTS. They boiled it down to the best bits and put an easy to use icon-driven graphical interface on it. r n r nEssentially, This is how you steal from ...

Comment In: [Blog - 01/20/2015 - 11:39]

I would be interested in ...

I would be interested in breaking the data down by length of crunch. r n r nAre short periods of crunch useful and long ones destructive

Comment In: [Blog - 08/22/2014 - 10:24]

It 's not like the ...

It 's not like the Game Industry has changed much. For all the frills and dressing, Mobile, Indie, Free To Play, the inevitable improvement in graphics cards, a game made in a large company or published by one, the content is pretty much the same. A FPS game today plays ...

Comment In: [Blog - 12/01/2014 - 01:17]

The big question is causal ...

The big question is causal relationships. r n r nPeople can come to the unsupported conclusion that PVG causes substance abuse, or the reverse. r n r nBoth PVG and substance abuse are likely both effects of the same cause.

Comment In: [Blog - 11/21/2014 - 02:24]

Neat trick. r n r ...

Neat trick. r n r nHow are they going to pull it off

Comment In: [Blog - 10/30/2014 - 02:29]

Violence is just very spectacle-driven ...

Violence is just very spectacle-driven conflict resolution. and conflict resolution is the soul of storytelling. All games are stories, even Tetris and Bejeweled. r n r nKids, especially boys, have always played violent games, but don 't grow up to be violent adults. Mr. Bergun is trying to solve a ...