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John Krajewski's Blog   Expert Blogs

 

As studio head of our independent studio Strange Loop Games I am working to redefine what can be done with educational games. Our current game Eco is a world-survival game where played must make decisions as a group (via laws) to survive in a simulated ecosystem, one which is affected by their every action.  We've recently received funding from the Department of Education to make this game a reality.

My blog is also posted at http://www.strangeloopgames.com. I can be reached at john@strangeloopgames.com, and on twitter at twitter.com/strangeloopgame

Thanks for reading, and looking forward to your comments.

 

Expert Blogs

Posted by John Krajewski on Tue, 29 Mar 2016 08:39:00 EDT in
Our Alpha 4 build of Eco is making great progress, check out the work below.


Posted by John Krajewski on Wed, 02 Mar 2016 09:31:00 EST in Design, Console/PC, Indie, Social/Online
Here's our progress on Alpha 4 this week, lots of updates to trees, roads, property, transport, and the minimap!


Posted by John Krajewski on Wed, 17 Feb 2016 02:08:00 EST in Console/PC, Indie
Check out our progress on property, transport, landscape, and foliage.


Posted by John Krajewski on Thu, 28 Jan 2016 08:05:00 EST in Indie
This week we got property and power systems progress, new foliage, trees, and tools, and Eco won a pitch contest.


Posted by John Krajewski on Wed, 20 Jan 2016 01:14:00 EST in Indie
Power systems, Terrain Visuals, Slack-like Chat and more!


Posted by John Krajewski on Thu, 02 Jul 2015 06:17:00 EDT in Design, Indie, Social/Online
Our new project Eco puts a fragile world in the hands of a group of players, who must build a civilization without destroying it in the process.



John Krajewski's Comments

Comment In: [News - 05/18/2015 - 04:07]

The blockbuster educational game of ...

The blockbuster educational game of this era is of course Minecraft, which is extra bizarre because it was never intended as an 'educational ' game, and educational content for the game is basically hacked-in by third parties with little involvement from Mojang. Minecraft is basically tranforming educational technology by accident. ...

Comment In: [Blog - 03/10/2015 - 01:21]

It doesn 't, but it ...

It doesn 't, but it 's a step towards it, integrating the fame and the 'product ' of these celebrities/artists into the game so far has been a mostly uni-directional experience, but the article supposes that it will eventually become very interactive.

Comment In: [Blog - 09/09/2014 - 09:44]

Great reply Curtiss, agree with ...

Great reply Curtiss, agree with you there. I wouldn 't spend any time on the extra features you outlined, you already have a best-in-class product, it 's how you sell to the market that 's the problem or the market itself, but there 's not a lot you can do ...

Comment In: [Blog - 01/14/2014 - 08:04]

Great points David, and I ...

Great points David, and I think your point of view makes clear that there 's a lot of room in what educational games can be and how they can be used, and a lot of that is not going explored due to a limited definition of what 's expected of ...

Comment In: [News - 09/20/2013 - 03:55]

The game is called GTA ...

The game is called GTA 'FIVE '. I don 't know what you were expecting. And I don 't see how writing a woman in would have changed any of the existential woes you list. r n r nIf it 's innovation you 're looking for, you can find it ...

Comment In: [Blog - 02/14/2013 - 03:23]

Thanks Kevin, good luck on ...

Thanks Kevin, good luck on the game