Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
November 16, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

PixelFest 2018, David Hernly (Starship Horizons, Mythric Mystery Master)

by Jeremy Alessi on 11/05/18 08:49:00 am   Expert Blogs

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.

 

David Hernly is a long-time indie game developer focused on a combination of hardware control systems and starship simulations. He's the creator of Starship Horizons, which has been making the convention rounds for 5 years. Most recently, David has taken the underlying Starship Horizons hardware control engine and re-skinned it for escape rooms all over the country via Mythric Mystery Master.

PixelFest - "growing artists and programmers through love of games" PixelFest.org

 

 


Related Jobs

Cold Iron Studios
Cold Iron Studios — San Jose, California, United States
[11.15.18]

Console Gameplay Engineer
Cold Iron Studios
Cold Iron Studios — San Jose, California, United States
[11.15.18]

Infrastructure Engineer
Cold Iron Studios
Cold Iron Studios — San Jose, California, United States
[11.15.18]

Site Reliability Engineer
Deep Silver Volition
Deep Silver Volition — Champaign, Illinois, United States
[11.15.18]

Mid/Senior Multiplayer Programmer





Loading Comments

loader image