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Jeff Beaudoin's Blog

 
I am a gameplay programmer living and working in Southern California. I am interested in most aspects of games, with an emphasis on programming and design.
 

Member Blogs

Posted by Jeff Beaudoin on Thu, 02 Apr 2009 12:40:00 EDT in Design
A look at expanding IP into the game space.



Jeff Beaudoin's Comments

Comment In: [News - 10/20/2015 - 04:19]

This is an awesome premise ...

This is an awesome premise for an article an the end result is awesome as well. r n r nNice work

Comment In: [Blog - 10/01/2015 - 01:22]

Yeah definitely Front loaded complexity ...

Yeah definitely Front loaded complexity can be a huge issue for any game. r n r nLike any source of complexity, the designer should judge if its cost is worth the benefit it offers to the game. Your articles do a really great job of laying out those costs. r ...

Comment In: [Blog - 09/28/2015 - 01:25]

Awesome analysis and a great ...

Awesome analysis and a great change r nI think if the player wants to be involved in the story, you have given them enough to grab onto but you aren 't hitting those that will never care over the head with exposition. r n r nThis is the approach to ...

Comment In: [Blog - 07/24/2015 - 06:24]

I like this analysis, thanks ...

I like this analysis, thanks for putting it up here r n r nQuantifying what makes the non-game experience different in order to further interactive entertainment in general is super interesting and is often missing from arguments about this topic. r n r nOut of curiosity, do you have any ...

Comment In: [Blog - 02/23/2015 - 12:25]

Great article r n r ...

Great article r n r nI really like all your posts, but something about that last line pulls me out of it every time. Perhaps it is the implied condescension which I am sure you don 't intend of assuming someone can 't understand you r n r nEither way, ...

Comment In: [Blog - 10/17/2014 - 12:30]

I think Bill 's ideas ...

I think Bill 's ideas are much different than a User Story. r n r nMy understanding of User Stories are that they try to capture the end goal of a feature, so you can assess if your implementation has achieved that goal. r n r nI think Bill 's ...