Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
December 22, 2014
arrowPress Releases
December 22, 2014
PR Newswire
View All
View All     Submit Event

If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Jeanne Burch's Blog


I teach design in a small technical university. My students include those from three "core" programs: Web Design, Graphic Design, and Gaming. And, yes, trying to convince the gaming students they should care about hanging punctuation as much as the web and graphic students has been a challenge!

My first video game was Pong when I was in 7th grade. Before Pong ever existed, I would sneak out of school to play pinball at the local pool hall. When I was in my early twenties, my mom routinely trashed me in Asteroids; a few years after that, my god-daughter routinely trashed me in Mortal Kombat. In spite of that, I developed an unnatural love for video games, especially RPGs. Where most people probably turn on the local weather forecast in the morning, I turn on the game of the moment so I can get in an hour or two (or three) before work. 

Working with all my students is a blast, but I love the look of disbelief on the faces of the gaming students when they find out their 50-year-old-plus instructor plays video games, and has for decades. 


Jeanne Burch's Comments

Comment In: [Blog - 12/17/2014 - 02:16]

I 've played Dragon Age: ...

I 've played Dragon Age: Inquisition through twice and loved it both times. However, I 've had issues with accurate transferals from the Keep in both games. Setting up the different world states is fun yelling at the screen when Alastair turns up in the wrong place isn 't. Wait, ...

Comment In: [News - 12/16/2014 - 04:04]

@Laralyn: Speaking only for myself, ...

@Laralyn: Speaking only for myself, I 'm glad you are speaking out. A calm voice helps.

Comment In: [Blog - 12/05/2014 - 02:51]

Another recent example is the ...

Another recent example is the single-player Tales of Xillia 2, made all the more odd because that series usually doesn 't have a silent protagonist. The main character has to grunt a lot, because other characters talk to him and wait for a reply. It was really off-putting. r n ...

Comment In: [Feature - 11/07/2012 - 04:00]

I do this in almost ...

I do this in almost every modern game I play: SFX to 80 , music to 50 , dialogue to maximum. r n r nI recently replayed Shadow Hearts, a PS2 game with very little voice acting. I was stuck by how well the music set the mood, and how ...

Comment In: [News - 11/18/2014 - 03:24]

Although weaving is probably how ...

Although weaving is probably how the cloth in GoT: Ascent is made, I don 't think weaving belongs in the quote ...retain twice as well as just about any platform WEAVE done, including Facebook.

Comment In: [News - 11/13/2014 - 08:36]

Love of games doesn 't ...

Love of games doesn 't pay the bills.