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Jeanne Burch's Blog


I teach design in a small technical university. My students include those from three "core" programs: Web Design, Graphic Design, and Gaming. And, yes, trying to convince the gaming students they should care about hanging punctuation as much as the web and graphic students has been a challenge!

My first video game was Pong when I was in 7th grade. Before Pong ever existed, I would sneak out of school to play pinball at the local pool hall. When I was in my early twenties, my mom routinely trashed me in Asteroids; a few years after that, my god-daughter routinely trashed me in Mortal Kombat. In spite of that, I developed an unnatural love for video games, especially RPGs. Where most people probably turn on the local weather forecast in the morning, I turn on the game of the moment so I can get in an hour or two (or three) before work. 

Working with all my students is a blast, but I love the look of disbelief on the faces of the gaming students when they find out their 50-year-old-plus instructor plays video games, and has for decades. 


Jeanne Burch's Comments

Comment In: [Blog - 09/17/2015 - 02:04]

If you want to try ...

If you want to try a DIY trademark, you can get started at the U.S. Patent and Trademark website at r n r nIt costs between 225 and 325. r n r nCaveat: you 'll need to do your own due diligence, including researching whether or not your proposed ...

Comment In: [News - 07/27/2015 - 04:00]

I taught Game Story and ...

I taught Game Story and Character Design for the first time this past term. The textbook used by my university is Chris Crawford on Interactive Storytelling 2nd Edition . r n r nAs I mentioned in another post, the students have not responded positively to the idea of creating an ...

Comment In: [News - 07/02/2015 - 02:22]

Chris Crawford on Interactive Storytelling ...

Chris Crawford on Interactive Storytelling is the textbook used in the Storytelling for Video Games class that I teach. His ideas are hard to sell to the students. Most of them have plots in mind for their video games and really resist handing story control over to the players. It ...

Comment In: [News - 06/03/2015 - 05:50]

I thought CD Projekt RED ...

I thought CD Projekt RED was against DRM on general principle. Did they have to add it to X-Box One games

Comment In: [Blog - 04/23/2015 - 06:17]

And my avatar had to ...

And my avatar had to respawn at the the beginning of the level each time they died EACH TIME

Comment In: [News - 02/20/2015 - 12:43]

Resonance of Fate is my ...

Resonance of Fate is my favorite Tri-Ace game. The game mechanics are wonky and off-putting at first, and the story is told in a non-linear style that confused a lot of people, but it really appealed to me.