Gamasutra: The Art & Business of Making Gamesspacer
arrowPress Releases
April 23, 2014
PR Newswire
View All





If you enjoy reading this site, you might also want to check out these UBM TechWeb sites:


 

Jean-Paul LeBreton's Blog

 
 

Jean-Paul LeBreton's Comments

Comment In: [News - 09/17/2013 - 08:54]

It 's really weird that ...

It 's really weird that this story advances a Console vs Mobile dichotomy when PC platforms are where indies have had the greatest success by far.

Comment In: [News - 08/06/2013 - 01:09]

Jason just posted this on ...

Jason just posted this on his site: r n r nhttp://thecastledoctrine.net/seedBlogs.php action display post post id jasonrohrer 1375813898 0 show author 1 show date 1

Comment In: [Blog - 02/25/2013 - 11:38]

Haha, cool, I got called ...

Haha, cool, I got called out r n r nThe context for that twitter post is that I wasn 't actually bagging on any specific game. I was just responding to Anna Anthropy posting some old alien creature artwork from the Starflight 2 manual, and remembering how much I loved ...

Comment In: [News - 02/21/2013 - 11:54]

Really nice interview. You stayed ...

Really nice interview. You stayed professional but pressed him on all the marketing-speak. More of this kind of thing, please

Comment In: [News - 12/07/2012 - 02:01]

It remains to be seen ...

It remains to be seen if this moment is going to have any impact on the rest of the industry, but I think Gamasutra changed at that moment. All of us were frankly bored and a bit disgusted by the endless extreme violence we were seeing at the show earlier ...

Comment In: [News - 08/08/2012 - 02:10]

Because A I go by ...

Because A I go by JP on lots of discussion forums, and B there might be some Irrational PR people reading this thread, I feel like I should point out that the commenter above is not me and I have no comment on anything in this thread, other than best ...