Been software engineer in the IT but switched quickly to the game industry. Occupied a designer's position on RUSE for 3 years and half. At that point I was extremely happy with such a creative job but the story repeats itself for I seem to always need more freedom and creative stuffs to do.
Thus I founded Abrakam with some friends, an indie game studio which tries not to starve by doing web and graphics design. I spend most of my time on the indie game project, design and code, that's all I want!
[News - 07/03/2013 - 08:26]
OMG. r nWhat 's the ...
OMG. r nWhat 's the point r nThis is how you motivate someone Boosting 1 person is really the way to go It must suck hard to work under someone who gets paid that much.
[Feature - 06/25/2013 - 01:00]
Yes thank you for having ...
Yes thank you for having its box here. Greatest piece of art ever. r n r nWasn 't expecting to find Epic in the list.
[News - 06/17/2013 - 05:18]
[Feature - 12/17/2012 - 04:30]
[News - 11/21/2012 - 06:26]
OK let 's consider points ...
OK let 's consider points 1, 2, 6 and 9 : r nStarting too large r nCreating that one perfect game r nGoing it solo r nFalling in love with your work r n r nIf every indie dev had listen to you, then we wouldn 't have Fez, Minecraft ...
[Feature - 11/12/2012 - 04:15]
So many souvenirs. It was ...
So many souvenirs. It was such a good read, thank you. r nYou described so well what it was like to experience multiplayer in the early 90 's. Yes, I remember, not knowing what my opponent was up to, yet having to decide plenty of stuff, buildings placement, which trees ...