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October 30, 2014
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Javier Degirolmo's Blog

 

Azura Sun's one-man "team". Mainly a programmer, but I do other things as well. I'm also involved in homebrew for old systems and demoscene. I'm currently working on Azura Sun's first commercial game, Sol.

Azura Sun's website: www.azurasun.com
Azura Sun's twitter account: @AzuraSun

Sorry, I don't give away my personal contact info unless it's somebody I already know :)

 

Member Blogs

Posted by Javier Degirolmo on Mon, 13 Oct 2014 02:11:00 EDT in
Another developer got death threats. Want to stop this? Then let's consider taking more drastic actions and actually attack the core of the problem.


Posted by Javier Degirolmo on Tue, 28 Jan 2014 10:44:00 EST in Design
In this post I explain how I adapted my platformer game to work with an one-switch control scheme and allow players that have severe mobility issues to play the game.



Javier Degirolmo's Comments

Comment In: [Blog - 10/30/2014 - 02:29]

The biggest problem with this ...

The biggest problem with this article is that it seems to focus on violence against humans. Violence against non-sentient robots as in literal killing machines is still technically violence and teaches that violence is cool. I guess that attacking a machine specifically designed to kill you isn 't that much ...

Comment In: [News - 10/30/2014 - 05:22]

@Christopher: r n I mean ...

@Christopher: r n I mean what about the N64:DD - released in Japan but even there not much got accomplished. r n r nTo be fair the problem was that the 64DD got delayed so much it was probably supposed to get cancelled under normal circumstances, the only reason they ...

Comment In: [News - 10/24/2014 - 02:03]

I guess. To be fair ...

I guess. To be fair I should have been more clear, I was thinking about people who buy both consoles, in that case it 's likely they 'll use only one for non-exclusives games, and that 's what would skew the calculations. r n r nBut coming to think on ...

Comment In: [News - 10/23/2014 - 02:35]

If I recall correctly, he ...

If I recall correctly, he isn 't working at Sega anymore although his company has worked on several Sega games . It seems to be a common pattern for Sega veterans to go start their own companies.

Comment In: [News - 10/01/2014 - 10:46]

Over here we had it ...

Over here we had it the whole week :D

Comment In: [News - 09/30/2014 - 10:18]

...NO /o r n r ...

...NO /o r n r nIf this was something more like a story about people competing in Tetris then it 'd be probably more acceptable Tetris would be a plot device while the focus is on the characters , but this seems to have already been gone completely wrong before ...