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Javier Degirolmo's Blog

 

Azura Sun's one-man "team". Mainly a programmer, but I do other things as well. I'm also involved in homebrew for old systems and demoscene. I'm currently working on Azura Sun's first commercial game, Sol.

Azura Sun's website: www.azurasun.com
Azura Sun's twitter account: @AzuraSun

Sorry, I don't give away my personal contact info unless it's somebody I already know :)

 

Member Blogs

Posted by Javier Degirolmo on Mon, 13 Oct 2014 02:11:00 EDT in
Another developer got death threats. Want to stop this? Then let's consider taking more drastic actions and actually attack the core of the problem.


Posted by Javier Degirolmo on Tue, 28 Jan 2014 10:44:00 EST in Design
In this post I explain how I adapted my platformer game to work with an one-switch control scheme and allow players that have severe mobility issues to play the game.



Javier Degirolmo's Comments

Comment In: [Blog - 02/25/2015 - 04:33]

Maybe add support for LaTeX ...

Maybe add support for LaTeX OK, I guess most people don 't know how to make use of it, but it 's a text not binary format and it 's easy to get converted to PDF, so maybe that could help :P I 'd probably first mess with LyX to ...

Comment In: [Blog - 02/23/2015 - 12:31]

And then after this you ...

And then after this you can come up with ideas for turning a controller into a keyboard :P r n r nIt 'd be nice if programming languages helped too I suppose, e.g. C uses practically all of ASCII except , @ and if I recall correctly and some compilers ...

Comment In: [Blog - 02/17/2015 - 06:52]

First of all: optional backtracing ...

First of all: optional backtracing is one thing. That 's the player choice. r n r nForced backtracing is more of an issue, especially when you pretty much wiped the areas you 're going through, it feels like a chore. Now, if the backtracing is achieved by taking a different ...

Comment In: [Blog - 02/17/2015 - 12:29]

Don 't forget games that ...

Don 't forget games that allow modding - in this case it won 't even matter how replayable the game as-is is, players themselves will create their own replayability. In fact they 're more likely to spend more time making their own stuff than playing the game. It also encourages ...

Comment In: [Blog - 01/29/2015 - 02:06]

Godot bypasses 1 by directly ...

Godot bypasses 1 by directly using the spreadsheets as its native localization format. That means you won 't even need scripts to convert them, just update the file as-is.

Comment In: [Blog - 01/28/2015 - 05:27]

The main thing I got ...

The main thing I got from the video is that the game has floaty jump physics, which is a massive no-no. I think that may give you an idea of what can be the general impression...