Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
July 30, 2014
arrowPress Releases
July 30, 2014
PR Newswire
View All
View All     Submit Event





If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

James Yee's Blog

 

I'm a long time NASA employee tracking Satelites for a living. I am currently preparing to leave all the NASA stuff behind, move from the US to Australia, and possibly take up video game development.  Fingers crossed!

 

Member Blogs

Posted by James Yee on Tue, 01 Oct 2013 10:22:00 EDT in Art, Console/PC, Social/Online
Gaming magazines used to be more about fun then about selling things. Lets get back to those roots with Game Cave


Posted by James Yee on Mon, 18 Mar 2013 12:07:00 EDT in Design, Console/PC
As a NASA employee I had to do an interview with this project.


Posted by James Yee on Mon, 04 Feb 2013 09:41:00 EST in Business/Marketing, Design, Production, Art, Console/PC
A launch day interview with Ambient Studios, "Death Inc" Kickstarter


Posted by James Yee on Mon, 21 Jan 2013 10:53:00 EST in Design, Console/PC
Can game making games help people become game creators? Axis Game Factory is a Kickstarter project just for that!


Posted by James Yee on Fri, 28 Dec 2012 06:21:00 EST in Design, Console/PC
An interview with the CEO of Goblinworks Inc. about the upcoming MMO and Kickstarter for Pathfinder Online


Posted by James Yee on Thu, 01 Nov 2012 12:09:00 EDT in Business/Marketing, Indie
Dodo Games presents Divine Space, an independent UNITY based space game. Originally posted http://kickstarter-conversations.blogspot.com/2012/11/divine-space-interview.html



James Yee's Comments

Comment In: [Blog - 07/28/2014 - 06:32]

Great to see and I ...

Great to see and I think something more Kickstarter creators as well as devs in general should know As a soon-to-be Aussie it is sad/good to know that it 's about 3k to get through their ratings board o.O

Comment In: [News - 07/30/2014 - 10:47]

I also wish I knew ...

I also wish I knew how much just the general economy in Japan is effecting those numbers. per person and all that as well.

Comment In: [News - 07/30/2014 - 11:53]

Now if only more people ...

Now if only more people outside of gaming would understand this... :

Comment In: [Blog - 07/16/2014 - 10:37]

Applauds r n r nA ...

Applauds r n r nA great article that of course applies far beyond game design. Hell I 'd say it applies to pretty much every creative field if not pretty much every where. r n r nFor me, I went through that early on in my life when I first ...

Comment In: [News - 07/24/2014 - 01:16]

The lawyers ALWAYS win. : ...

The lawyers ALWAYS win. : r n r nThough in this case as I wasn 't really affected a possible 3 month extension to my PS or a Vita game I might have missed isn 't bad. Since I participated in the Welcome Back Campaign.

Comment In: [Blog - 07/18/2014 - 02:59]

Yeah this is not a ...

Yeah this is not a new system, hell I created the Play to Play page on Giant Bomb 's Wiki to describe this like two years ago and just added WildStar to it when they announced it. Is it a cool system I 'd like to see more MMO 's ...