Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
April 24, 2014
arrowPress Releases
April 24, 2014
PR Newswire
View All
View All     Submit Event

If you enjoy reading this site, you might also want to check out these UBM TechWeb sites:


James Yee's Blog


I'm a long time NASA employee tracking Satelites for a living.


Member Blogs

Posted by James Yee on Tue, 01 Oct 2013 10:22:00 EDT in Art, Console/PC, Social/Online
Gaming magazines used to be more about fun then about selling things. Lets get back to those roots with Game Cave

Posted by James Yee on Mon, 18 Mar 2013 12:07:00 EDT in Design, Console/PC
As a NASA employee I had to do an interview with this project.

Posted by James Yee on Mon, 04 Feb 2013 09:41:00 EST in Business/Marketing, Design, Production, Art, Console/PC
A launch day interview with Ambient Studios, "Death Inc" Kickstarter

Posted by James Yee on Mon, 21 Jan 2013 10:53:00 EST in Design, Console/PC
Can game making games help people become game creators? Axis Game Factory is a Kickstarter project just for that!

Posted by James Yee on Fri, 28 Dec 2012 06:21:00 EST in Design, Console/PC
An interview with the CEO of Goblinworks Inc. about the upcoming MMO and Kickstarter for Pathfinder Online

Posted by James Yee on Thu, 01 Nov 2012 12:09:00 EDT in Business/Marketing, Indie
Dodo Games presents Divine Space, an independent UNITY based space game. Originally posted

James Yee's Comments

Comment In: [Blog - 04/18/2014 - 05:19]

Huh, I had never even ...

Huh, I had never even heard of Extrasolar until now, thanks for the article. As someone who has worked on three of the last four Mars rovers I joined the DSN after Sojourner/Pathfinder ended I like seeing the use of real science in games and stories like this. Especially science ...

Comment In: [News - 04/23/2014 - 01:45]

We can track units sold, ...

We can track units sold, we don 't have public access to the dollar amounts especially since they change so readily on Steam. Early Access, flash sales, bundles, etc. all skew the dollar amounts and only Steam and the devs have that info and most won 't share publicly.

Comment In: [Blog - 04/19/2014 - 04:11]

Lots of good feedback here, ...

Lots of good feedback here, let me toss in my 2 cents. r n r nFirst off, remember Republique They too started off like you guys, with a single platform special focused project that went meh with lots of good press at the time. They adjusted and barely squeaked ...

Comment In: [News - 04/23/2014 - 10:36]

I 'm interested to see ...

I 'm interested to see where this goes and what it 's like. Call me cautiously optimistic.

Comment In: [News - 04/22/2014 - 10:07]

I 'm looking forward to ...

I 'm looking forward to see how this works out.

Comment In: [Blog - 04/17/2014 - 01:05]

Puts on his KS Conversations ...

Puts on his KS Conversations Reviewer Hat r n r nOkay let me see here.... You didn 't fall fully into my usual list of The Same Mistakes Every Time. r n r nI liked your main video as it is thematic and gets the basic point across, it ...