Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
April 23, 2014
arrowPress Releases
April 23, 2014
PR Newswire
View All





If you enjoy reading this site, you might also want to check out these UBM TechWeb sites:


 

Jacek Wesolowski's Blog   Expert Blogs

 

I'm a game deisgner with background in computer science. I studied Information Technology at the Warsaw University of Technology, where I specialized in artificial intelligence. My professional interests focus around game design theory and methodology. I seek to find better ways to expess complex ideas through game mechanics and dynamics.

 

Expert Blogs

Posted by Jacek Wesolowski on Wed, 29 Jun 2011 02:45:00 EDT in
Private relations can be more relevant to your image than public ones.


Posted by Jacek Wesolowski on Tue, 08 Mar 2011 08:05:00 EST in Design
Accessibility is not about keeping it simple.


Posted by Jacek Wesolowski on Sat, 16 Oct 2010 11:12:00 EDT in Business/Marketing
Cowardice and bravery are both products of peril.


Posted by Jacek Wesolowski on Fri, 05 Feb 2010 12:05:00 EST in Design
Part 10 of 10: The Ultimate Wrong Question


Posted by Jacek Wesolowski on Thu, 04 Feb 2010 12:05:00 EST in Design
Part 9 of 10: Vertical Slice


Posted by Jacek Wesolowski on Wed, 03 Feb 2010 12:05:00 EST in Design
Part 8 of 10: Lone Wolves and Wolf Packs



Jacek Wesolowski's Comments

Comment In: [Blog - 04/11/2014 - 02:34]

Another bit from tests gone ...

Another bit from tests gone wrong department: r nIn one of my jobs, we were working on a multiplayer mode for a first person shooter. I was asked to provide a list of ideas for improvements, where improvement was defined as anything that makes the people who have bought the ...

Comment In: [News - 04/17/2014 - 05:55]

People are always going to ...

People are always going to fall for blunt scams, because there is always someone who hasn 't heard of them yet for instance, someone very young . In order to understand this kind of threat, you need to be not only vigilant I know I would miss that typo, and ...

Comment In: [News - 04/16/2014 - 04:28]

Seems like this is a ...

Seems like this is a contest for Garriott 's gamer-fans and not for his developer-fans. You know - modders, fan content authors, that kind of people. His Kickstarter campaign community, essentially. r n r n The game is a whooping 1500 lines. If you can be bothered to decipher an ...

Comment In: [News - 04/03/2014 - 07:08]

Who is this game intended ...

Who is this game intended for - RPG fans or FPS fans

Comment In: [News - 04/04/2014 - 06:59]

Well, I, for one, would ...

Well, I, for one, would like to know if the cartridges are really there. I don 't want one. I just want to see what happens next. r nI imagine some people might be interested in a landfill copy, because, unlike an eBay copy, it 's part of a legend. ...

Comment In: [Blog - 04/02/2014 - 07:06]

There are multiple viable approaches. ...

There are multiple viable approaches. Here are a few that have worked for me: r n r n1. Some topics are universal, for instance work, family, quality of life. You can offer a game developer 's perspective on these topics, and that 's a perspective most people don 't have, ...