Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
May 2, 2016
arrowPress Releases
May 2, 2016
PR Newswire
View All
View All     Submit Event






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Greg Quinn's Blog

 

CEO/Lead Developer of Meltdown Interactive Media, a New Zealand based indie game developer.

Check out our upcoming title SuperTrucks Offroad, at http://meltdowninteractive.com

 

Greg Quinn's Comments

Comment In: [Blog - 04/19/2016 - 12:21]

Thank you, good sir. ...

Thank you, good sir.

Comment In: [Blog - 03/10/2016 - 03:14]

Great advice, thanks. ...

Great advice, thanks.

Comment In: [News - 02/01/2016 - 04:03]

Thanks for the clarification. I ...

Thanks for the clarification. I 'm hoping by the time development is finished, around June/July, that Unity 's WebGL implementation and the browsers will have stabilised :-

Comment In: [News - 01/29/2016 - 07:09]

Parse has no support and ...

Parse has no support and their Unity documentation and code was irrelevant due to how much of their example code called back onto the wrong thread. r n r nI found GameSparks to be by far the best platform to develop games with.

Comment In: [News - 02/01/2016 - 01:49]

Why a huge global company ...

Why a huge global company like GameLoft is getting grants from the government is beyond me, while the small up and coming indies are left fighting for the scraps.

Comment In: [Blog - 01/26/2016 - 01:34]

I 've found during the ...

I 've found during the development of SuperTrucks Offroad which is 6 years now , that I 've really battled to find music I liked from the artists I 've hired to create custom music. r n r nI 've provided samples of what I 'm looking for and the ...