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April 17, 2014
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Gord Cooper's Blog



Here's a shortish wall of text for you to climb, where I talk about the stuff I've done.  I assume you didn't come here by accident, so you'd be delighted to know all about my work at EA Sports on SSX, and the titles I've worked on at IUGO Mobile Entertainment, like the Animal Academy series of games, Sunshine Cruise Lines, and the blockbuster hit 'Knights & Dragons' for our partner, GREE Inc.!

Please be sure to check out my story Without You, as well - I worked a long time to craft it to where it's at, and I'm really pleased with how it turned out. Throw me some feedback, I'll throw you the whip!

Also, see me here at LinkedIn and Check out my portfolio!


Member Blogs

Posted by Gord Cooper on Sun, 30 Aug 2009 07:24:00 EDT in Design
Recently, I was given the assignment of taking a favourite game, and deconstructing it. I did, and here it is. Hope you like it! Referenced materials are easy enough to find, but I will cite at the end of the paper itself.

Gord Cooper's Comments

Comment In: [News - 04/09/2014 - 07:29]

It 's sad when someone ...

It 's sad when someone like this passes, because he was one of the designers that still held the torch for a bygone age that the industry is built upon. It 's men and women like Python that brought games to the fore, and made them 'social ' and 'accessible ...

Comment In: [News - 04/02/2014 - 11:19]

Eh, iOS devices were never ...

Eh, iOS devices were never designed with games in mind, look what we did with those

Comment In: [News - 03/27/2014 - 10:22]

My Vita purchases for the ...

My Vita purchases for the last 3 months include the following - r n r nOlliOlli r nBorderlands 2 r nFinal Fantasy X Remastered r nDeception 4 r n r nIf this is a drought, I 'd like to see what an overwhelming flood is. r n r nWhile the ...

Comment In: [News - 03/25/2014 - 05:56]

I 've worked at one ...

I 've worked at one of the previous 'Worst Company in America ' winners, let 's not make assumptions based upon absolute conjecture. r n r nI 've never been personally screwed by Facebook, if you 'd like a reference point for my seemingly baseless objective opinion.

Comment In: [News - 03/13/2014 - 02:50]

Noone should have to endure ...

Noone should have to endure this. Ryan and Amy 's choice to turn their struggle outward and create is admirable. 3 kids of my own, I choke up even reading about this, unimaginable to live through it. r n r nI hope the two of them continue together and remember ...

Comment In: [Blog - 02/12/2014 - 09:29]

Games like this make me ...

Games like this make me happy, it 's essentially the evolution of the rogue-like mentality. Looking forward to seeing this come out of alpha, and seeing if community adoption changes up the scope of play to any noticeable degree.