I am a recent graduate from the Indiana University School of Informatics. Just like most recent graduates I have a plethora of ideas that haven't been stifled by experience, and would love to introduce the world to these ideas. Unlike most recent graduates who set out to find a “comfy” job at some game studio, I have decided to take a chance on my own ability to create and deliver games.
After a long time of thinking about blogging, but never having anything to blog about. I finally have something to say, as now I have my own little Kickstarter baby.
[News - 09/23/2014 - 11:29]
Ofcourse, the nightmare scenario is, ...
Ofcourse, the nightmare scenario is, that all the curators end up chasing the same few games and all curator pages become the same thing. r n r nI don 't see this as even a remotely realistic possibility. People are going to be following multiple curators. If everyone is saying ...
[Blog - 08/10/2014 - 04:14]
[News - 08/07/2014 - 10:48]
I 'm not all that ...
I 'm not all that surprised. When I think about the people I know, I find that girls are all over games that are on phones while guys still very much prefer consoles/PCs.
[Blog - 07/26/2014 - 06:21]
I agree Nicolas. I don ...
I agree Nicolas. I don 't understand how people can code any other way. r n r nWhat I always do is put a short explanation of what the function does above the function just to give the reader some context. After that I try to make sure everything is ...
[News - 07/29/2014 - 01:52]
I am confused, how is ...
I am confused, how is this not optional And how is paying someone to get easier access to their stuff absurd
[News - 03/24/2014 - 11:55]
Is it really that difficult ...
Is it really that difficult to make a demo I am not familiar with the specific qualifications, but I don 't see how a simple time limit or limit on how many levels you can play. Sounds to me like people were just over thinking this.