Elizabeth Boylan's Blog
Founder and Chief Creative Officer of Big Top Ballet, Inc. based out of Whistler, BC.
Big Top Ballet is a boutique game studio working on a series of insanely beautiful woonder driven games. Elizabeth handles all art, artistic direction and game design.
For news on most recent work:
'Know them for their fruits.' This has been my guiding principle in judging what is worth doing and not doing. As an artist and a mom, I have fallen in love with the opportunity of indie game development, yet 5 years later I witness too many kids
If I've gained all this new freedom to create and release a video game in my own voice, I'm not about to compromise artistic integrity as a woman and indie game developer by designing burkas for 'paper ballerinas' to appease the Middle East.
Why are so many independent developers and artists continuing on this path while the industry is reflecting a financial collapse? I can't help but consider game development for mobile as an irrational pursuit that will lead to a second wave renaissance..
We're in a period of overall technology disruption. In history, whenever this paradigm occurs better capitalized players can undercut weak holders in the industry and then dominate the market by exhausting the resources of the competition.
Crowdfunding has become quite a buzz since the JOBS Act was signed into law this past Spring. One of the biggest benefits of Crowdfunding can be pre-release marketing of your independent game title and of course much needed development or marketing funds.
Big Top Ballet will be available for your iPhone, iPad and iPod touch on the App Store this Tuesday February 28, 2012. If you want your chance at winning a free copy of the iOS game, be sure to Like ill-esha on Facebook!
Elizabeth Boylan's Comments
[Blog - 02/25/2015 - 01:15]
[Blog - 02/26/2015 - 02:10]
Studios copy what works for ...
Studios copy what works for the temptation of ROI certainty. There 's no need to be sad, become the mad visionary, why not r n r nJodorowsky had Seydoux 's funding and a team for Dune 's storyboard art. What he did was bring together a team of 'Spiritual Warriors ...
[Blog - 02/02/2015 - 01:21]
Congratulations Nick on your successful ...
Congratulations Nick on your successful switch from Indie to CEO Thanks for sharing high value wisdom. For Number 0- I 'd like to add a book recommendation 'The War of Art ' by Steven Pressfield. The resistance in not shipping early enough or ever. And for all new CEO 's ...
[News - 05/06/2014 - 03:43]
More interesting, is how game ...
More interesting, is how game development can be used to enhance the creativity of the more square type programmers who are conditioned to program in a flat linear manner.
[Feature - 01/23/2014 - 02:00]
[Blog - 05/02/2013 - 07:10]