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Beth Beinke-Schwartz's Blog

 

Level Designer at Certain Affinity

My previous titles include Doom, Bioshock: Infinite (and accompanying DLC's), Shoot Many Robots, Lord of the Rings Online: Mines of Moria, and a few upcoming action titles (NDA).

Twitter: https://twitter.com/ebeinke

 

Beth Beinke-Schwartz's Comments

Comment In: [News - 04/29/2016 - 07:52]

I wasn 't allowed any ...

I wasn 't allowed any consoles growing up even if I bought them myself didn 't get a PC in the house until I was 12 and was limited to 1/2 hr of gaming during school nights and 1 hr during non-school nights/summers as my parents wanted me to focus ...

Comment In: [Blog - 04/18/2016 - 01:18]

@Wai Yen Tang Can we ...

@Wai Yen Tang Can we please keep things civil without resorting to name calling

Comment In: [News - 04/01/2016 - 06:11]

Instead of complaining, you could ...

Instead of complaining, you could always just post your example instead :P

Comment In: [Blog - 03/28/2016 - 08:43]

Great stuff I 'd also ...

Great stuff I 'd also suggest posting to twitter with the type of position you 're seeking and a link to your resume/portfolio to try to get others to RT for visibility.

Comment In: [Blog - 02/29/2016 - 06:15]

Everyone is confused and nervous ...

Everyone is confused and nervous r n r nThis was the biggest thing that helped me way back when I first started networking in the industry. We 're all muddling through it and often feel nervous or say the wrong thing so instead of dwelling on 'mistakes ' or awkward ...

Comment In: [News - 03/03/2016 - 06:23]

Yeah, the difference is working ...

Yeah, the difference is working as a contractor, you have expectations up front about how long your contract will be. And you can make sure to get paid accordingly to compensate for the time in between contracts.