E Zachary Knight's Blog
I am an indepedent game developer with Divine Knight Gaming, founder and chief editor of Oklahoma Game Development and a web developer. In my game development, I work with HaxeFlixel to create cross platform games for Linux, Mac, Windows and Web platforms. My current primary project is called Demon's Hex, a cross platform collectible card game.
Follow me on Twitter @ezknight @dk_gaming @OKGameDevs
Sleep and sanity? No need for that here. Check out our experience at Super! BitCon as we made a game while visitors got to play games
There are a LOT of tools available for game developers. This is the list of tools we use.
In which I publicly state my opposition to bullying and harassment in the games industry.
This is why these guys are my game dev heroes.
Despite our bafflement, Let's Play videos are an extremely controversial issue. Here is our perspective.
The lack of a public domain option for games means a loss of culture for all of gaming.
E Zachary Knight's Comments
[News - 06/25/2015 - 10:58]
Apple doesn 't care about ...
Apple doesn 't care about context. Apple has a black and white mentality when it comes to rules violations when they actually catch them . So with this, the Confederate Battle Flag is bad, period. It doesn 't matter how it is used. r n r nThis is a terrible ...
[News - 06/22/2015 - 02:59]
[News - 06/19/2015 - 02:13]
Glad to see another game ...
Glad to see another game engine support Linux. This OS is growing in popularity and the demand for games is there.
[Blog - 06/12/2015 - 03:03]
Thank you. I had hoped ...
Thank you. I had hoped to see an exploration of how abstract design could allow people of all genders to easily project themselves onto the player character. Instead we got an article about using abstract design and applying the Ms. Male trope to them.
[News - 06/02/2015 - 05:41]
Here are a couple of ...
Here are a couple of improvements they could use going forward: r n r n1 Stop requiring online connectivity to play your games. The only reason you should have to have an online connection is if you are playing online multiplayer. Single player and local multiplayer do not need to ...
[News - 06/02/2015 - 02:26]
1 If you have so ...
1 If you have so little confidence in your game 's delivery that a gamer won 't want to keep playing after 2 hours, perhaps your game needs some revisions. r n r n2 Yeah, this is something that isn 't good for developers but is good for Steam. However, ...