Veteran Game Designer, currently working at Pipeworks Software in glorious Eugene, OR. Some of my previously released projects have included Dancing with the Stars: Keep Dancing, Disney City Girl, ESPN Return Man, Instant Jam, Tomb Raider: Underworld, Fallen Empire: Legions, Tomb Raider: Anniversary, ThinkTanks, Jauntly, Betwixt, Moodhacker.
[Feature - 12/11/2012 - 04:40]
This was my first gaming ...
This was my first gaming magazine, I remember getting issue number one. With my initial subscription we got a free copy of Dragon Warrior 1 for the NES as well. So many good memories of this magazine. It will be missed.
[Blog - 10/23/2012 - 09:55]
Really stoked to see that ...
Really stoked to see that HTML5 development can be done fairly easily for the 360. :D I am excited about the possibilities this opens up
[Feature - 09/12/2012 - 04:15]
[Blog - 09/28/2010 - 09:20]
[News - 09/16/2010 - 02:34]
Great article. While I agree ...
Great article. While I agree with what you are saying, I also don't think that the question idea would work, though I see why you suggested it. A lot of the people playing these games are male teenagers and they're basically going to ignore or answer dishonestly any type of ...
[Blog - 06/04/2010 - 12:29]
This is a great article ...
This is a great article with sound advice. Being in the game industry can be a very difficult place if you can't separate your personal feelings from your work. When people criticize your work they are not criticizing you but some people can't make that distinction, and I've known some. ...