I write video game reviews for The Citizen, a daily newspaper in Auburn, N.Y. My reviews are also published in The St. Louis Post-Dispatch and other Lee Enterprises publications.
My writing has earned me several awards in arts/entertainment criticism from the New York State Associated Press Association and Suburban Newspapers of America, including two first-place honors from the NYSAPA in 2008 and 2010.
[Feature - 01/25/2013 - 04:45]
Valve is also responsible for ...
Valve is also responsible for probably the most play-altering achievement I can think of, the one where you have to carry the gnome for like four hours in Half-Life 2: Episode Two. Keeping that thing in the car was such a chore. I almost wish achievements like that came with ...
[News - 01/22/2013 - 04:17]
Paul: I absolutely agree on ...
Paul: I absolutely agree on feeling pity in Far Cry 3 and other instances of slaughter violence, but can you say that 's useless In terms of challenge it has little value, but in terms of induced feeling I think it has quite a bit. Especially when provokes reflection on ...
[News - 03/15/2012 - 09:31]
I 'd love to see ...
I 'd love to see reviewers score the South Park RPG a 100 to balance things out. r n r nThat, and it 'd just underscore the absurdity of this practice.
[News - 01/11/2012 - 07:49]
[News - 11/17/2011 - 02:13]
[News - 04/26/2011 - 05:49]
Letting players switch to a ...
Letting players switch to a super-easy mode at any point in the game a la Dragon Age is a better way to do this, I think. Gives them the whole experience without the headache. But I guess it's one step at a time with Rockstar and difficulty levels.