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Blogs

David Klingler's Blog

I'm David Klingler, an independent game developer. I'm also a competitive gamer, game historian, game collector, game reseller, Scottish fiddler, composer, computer enthusiast, and moralist.

I recently released a game called Cool-B in Search of Floyd. It's a speed-based platformer with different levels every time about a cat, Cool-B, searching for his brother Floyd. The game is available for PC and Mac at $1.99 and on iOS and Android for $0.99.

Right now I'm finishing up a new mobile game called Crashland, and will be announcing things about that game soon. It's quite humorous, and I hope you check it out and enjoy it. Crashland was successfully kickstarted, which was necessary for me to finish the game.

My website is  http://www.solanimus.com

My twitter account is @Solanimus

Member Blogs

Post-Mortem for Cool-B in Search of Floyd
Posted by David Klingler on Tue, 05 Jun 2012 02:50:00 EDT in Production, Indie
The story of the emotional development of Cool-B in Search of Floyd.
Read More... | 0 Comments

   

David Klingler's Comments

Comment In: Doing Thumbstick Dead Zones Right [Blog - 04/16/2013 - 12:40]

Thanks for this article Should ...

Thanks for this article Should be helpful to many, including me.

Comment In: Why monetization is our industry's next big problem - and opportunity [News - 04/15/2013 - 04:17]

That 's a very interesting ...

That 's a very interesting way to look at it, but honestly there are ways in which a free to ride system could actually be preferred, despite how weird that sounds. If I lived in a city that had a free to ride system in which I had to watch ...

Comment In: Apple's latest crackdown focuses on game discovery services - report [News - 04/10/2013 - 10:24]

This is a little bit ...

This is a little bit ridiculous. I don 't see what could possibly be bad enough here to warrant taking down the services completely.

Comment In: Kickstarter: Presale for Hardcore Games? [Blog - 04/03/2013 - 03:29]

I recently held a very ...

I recently held a very small kickstarter for one of my games, Crashland, which is casual and will be released free. My goal was a modest 500, and it raised 561 the game was mostly done, and I just needed a mac for the iOS port and help paying my ...

Comment In: Marmalade Juice aims to make porting iOS games to Android a breeze [News - 03/21/2013 - 08:11]

Nice. I 'm supportive of ...

Nice. I 'm supportive of new tools for cross-platform development.

Comment In: Getting Kickstarted - The 'Power Up' Story [Blog - 02/26/2013 - 03:43]

I 've been watching your ...

I 've been watching your frequent updates I might be doing a kickstarter very soon, so this is important information. Thanks for writing this, and I look forward to Power Up

[More David Klingler Comments]   

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