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David Holmin's Blog

 
I'm a video game enthusiast and pastime developer. I analyse old and contemporary games, discuss their design, and try to point out lessons to be learned.
 

David Holmin's Comments

Comment In: [Blog - 04/09/2014 - 01:35]

there are certain bosses that ...

there are certain bosses that are clearly supposed to be played with more than one player r n r nWhich bosses I 've beaten Dark Souls solo, and I 'm halfway through Dark Souls 2, with no huge problems on the bosses. The most difficult one so far has to ...

Comment In: [News - 10/11/2013 - 06:49]

What you call barely 3D ...

What you call barely 3D is one of the things I 'm excited for about 3D World. I think the locked, panning camera and levels adapted to that is great game design. You get a 3D space to explore but without the camera control hassle. r n r nAlso, 8-directional ...

Comment In: [News - 10/11/2013 - 02:19]

This looks phenomenal for FPS ...

This looks phenomenal for FPS and pointer controlled games. For a game pad, anyway. Mouse keyboard is probably the best way, still.

Comment In: [News - 03/25/2013 - 11:12]

Just opening the floodgates would ...

Just opening the floodgates would ruin the eShop. Browsing XBLIG and even AppStore is pretty depressing.

Comment In: [Blog - 03/01/2013 - 01:31]

Thanks for a great post ...

Thanks for a great post

Comment In: [News - 02/28/2013 - 05:04]

As long as those 4.6 ...

As long as those 4.6 are guys like WayForward, I 'll be alright.