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David Fried's Blog

 

David Fried is a 16 year game industry veteran with an encyclopedic knowledge of games, game systems, and monetization systems to compete in the modern age of free to play. He has spent the last few years working in Asia and Europe, developing his knowledge of the free to play market, and designing monetization systems for classic game genres that people have had difficulty monetizing.

 

He has worked on a variety of games, including: Warcraft III, Warcraft III TFT, Oddworld : Stranger's Wrath, The Da Vinci Code, and Akaneiro; he has also worked on a variety of titles that will never see the light of day, and the world is a much sadder place for it.

 

David Fried's Comments

Comment In: [Blog - 07/01/2014 - 05:22]

And yep, real money auction ...

And yep, real money auction house in D3 completely backfired on Blizzard. I would argue that it 's because they did NOT adapt Diablo 3 to work with it. Instead they layered it on top of Diablo 3 's loot focused system, which is a terrible idea the moment you ...

Comment In: [Blog - 05/01/2014 - 03:36]

Hopefully it adds enough depth ...

Hopefully it adds enough depth that it becomes worthwhile. Then again, I don 't know any game company that 's going to admit to stripping feature sets that weren 't working. It 's too much like admitting they don 't know what they 're doing, which is often the reason ...

Comment In: [Blog - 05/08/2014 - 10:36]

For any other game company ...

For any other game company that might be true, but not for Blizzard 's audience. I 'd be willing to wager that the majority of players will grind on Hearthstone for years to come.

Comment In: [Blog - 03/20/2014 - 07:18]

Blizzards issues with porting WoW ...

Blizzards issues with porting WoW had little to do with the Chinese audience and everything to do with government regulations on cultural artifacts you can 't show bones , as well as a bump in the road from certain people in China 's game industry that pushed the government to ...

Comment In: [News - 03/25/2014 - 05:42]

Godus has a lot of ...

Godus has a lot of issues, and while the reviews are overly hostile in this case, they make a lot of very reasonable points. Much of the game 's design makes no sense. For example, you smash trees and rocks to gain belief, which then must be spent to move ...

Comment In: [Blog - 02/13/2014 - 05:07]

The app store is similar ...

The app store is similar to youtube. Maybe you get lucky and find a huge audience, maybe you don 't. Being featured can help, but if the people who happen to be looking for apps on that particular day are not particularly interested in that particular type of game... No ...