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David Canela's Blog

 

Hi, I'm a game and audio designer from Switzerland/Spain. In a previous life I worked in the legal field, but then decided creating rules that bring people joy could be even more fun than working with the rules of society ;) When I'm not doing contract work in the audio field (sound effects and music), I currently work on my own game called Modsork.

 

Member Blogs

Posted by David Canela on Mon, 03 Nov 2014 03:43:00 EST in Audio, Console/PC
Some thoughts on the music and ambiences of Dark Souls. The structure of when to play music, and what kind, can be an opportunity to reinforce an underlying theme of a game. This post is originally from my personal blog at david-canela.com/blog.



David Canela's Comments

Comment In: [News - 11/20/2014 - 05:15]

The weird thing is this ...

The weird thing is this sounds like a foreseeable issue. I imagine people would be far more understanding if it sounded like unpredictable technical issues or exotic unproven designs that simply don 't pan out. r n r nedit: Though if I 've understood correctly it 's not like the ...

Comment In: [Blog - 11/19/2014 - 04:17]

Lars, these articles you make ...

Lars, these articles you make are always illuminating and insightful, thank you for sharing :

Comment In: [Blog - 11/18/2014 - 01:51]

Nice videos, looking forward to ...

Nice videos, looking forward to seeing where this will go in the future thank you for sharing your knowledge. :

Comment In: [News - 11/17/2014 - 09:26]

We 're really speculating a ...

We 're really speculating a lot on what precisely Miyamoto meant to say. Sure, everybody loves innovation....but just as often, it proves to be gimmicky. Also, one could argue that the competition 's output can 't be that boring, because some people sure still enjoy non-nintendo games and buy them. ...

Comment In: [News - 11/17/2014 - 05:08]

@Christian r n r n ...

@Christian r n r n somehow couldn 't reply to the reply further up r n r n Well, that 's why there are quote marks around some of what 's in the headline and not around other parts. r n r nYeah, I saw the quotation marks, but I ...

Comment In: [Blog - 11/05/2014 - 07:04]

@Andrew r n r nYes, ...

@Andrew r n r nYes, I mean, I got where you were coming from even from the short version that I went all nitpicky on and I think I agree with the general sentiment. r n r nOn the other hand, it could be argued that in comics like Batman ...