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Darren Tomlyn's Blog

 

Darren is a musician and composer currently living in Leicester, Leics, UK.

Darren plays the violin (fiddle) and guitar, mainly playing celtic, country and bluegrass style music.   He also mainly writes celtic tunes aswell, but has been known to dabble in orchestral music too.  (He is also, unfortuantely, currently without employment).

Darren's blog on Gamasutra, however, is not here to talk about music, (at least directly). 

After an argument with a person about the nature and definition of computer-based role-playing games, (cRPG's) Darren began to do some research into why the person (and other people) came to the conclusions and opinions they have, about what games, and types thereof, really are, and should be defined as and by.

It began with an old argument about games and art - (cRPG's being defined by plot and narrative) - but has since expanded to include more of the language itself.

Darren has come to the conclusion that games are not fully recognised or understood for what they are at this time.

This blog is here for Darren to explain and discuss what he has found to be the cause of this problem:

A Study and Discussion of Games as a Matter of Linguistics.

 

Member Blogs

Posted by Darren Tomlyn on Thu, 08 Dec 2011 12:31:00 EST in Serious
What problems is our current philosophy causing for the recognition of the basic rules of English grammar, and how and why is this affecting the word game?


Posted by Darren Tomlyn on Thu, 08 Dec 2011 03:27:00 EST in Serious
The problems we have with understanding the word game - (and therefore how it is applied - (design/creation)) - ultimately exist because the basic foundations of our language have been recognised and then laid/installed (taught and informed) upside down.


Posted by Darren Tomlyn on Fri, 02 Sep 2011 11:16:00 EDT in Design, Serious
Recognising and understanding art as an application of behaviour, in relation to it's use and other similar concepts, especially games.


Posted by Darren Tomlyn on Mon, 18 Jul 2011 01:36:00 EDT in Design, Serious
Recognising puzzles as an application of behaviour.


Posted by Darren Tomlyn on Sun, 17 Apr 2011 11:39:00 EDT in Design, Serious
An examination of the meaning and use of the word competition, especially in relation to games.


Posted by Darren Tomlyn on Wed, 23 Mar 2011 01:41:00 EDT in Design, Serious
So, letís dive straight in and see if we can figure out the rest of the problems affecting the word game, or its equivalents, before we take a good look at the word itself in isolation - and then see if we can figure out what it truly represents.



Darren Tomlyn's Comments

Comment In: [Blog - 05/03/2014 - 06:31]

That 's not really what ...

That 's not really what I see described in your post, though... r n r nYou 're trying to think of other ways to describe how and why games function and are applied, but I 'm not sure you understand why r n r nThe mistake you are making, then, ...

Comment In: [News - 02/05/2014 - 11:33]

EDIT: It 's probably best ...

EDIT: It 's probably best if I try and explain the nature of the problems we have and why I 'm posting replies to Raph in particular without a full explanation and description of the basic problems we have... r n r nThe following however, is still true: r n ...

Comment In: [Blog - 01/29/2014 - 08:30]

There is a massive difference ...

There is a massive difference between being individually subjective, and collectively subjective - to the point where we only usually use it for the former. r n r nLanguage is collectively subjective, and so using subjective to describe it in such a manner isn 't really suitable, as it doesn ...

Comment In: [Blog - 01/02/2014 - 02:46]

There 's much more to ...

There 's much more to puzzles than this, but that means understanding what they are - which is currently as much of a problem as it is for games. r n r nNo, puzzles are not games at all - they 're a completely different activity, or a thing that ...

Comment In: [Blog - 12/23/2013 - 04:55]

Play enjoyment joy is WHY ...

Play enjoyment joy is WHY we play, not WHAT play is . r n r nThis recent perception is a MASSIVE problem people have with their understanding of human behaviour and its representation in language especially English at this time, and is also another reason people struggle to understand games ...

Comment In: [Blog - 12/17/2013 - 05:18]

I know, I know - ...

I know, I know - but I am working on it, I promise - it 's just that overturning millennia worth of human perception and understanding of language and possibly communication is not something I 'm taking lightly, and am therefore doing my best to write it up properly, which ...