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Darius Drake's Blog

 

I'm a game developer, and I enjoy learning about what makes good games, too. My favorite overall "game making" company is Nintendo, and I especially like the Pikmin series. I'm a longtime Kirby fan, but anything that's unique and interesting will get my attention.

I'm looking forward to mastering the Animal Crossing Villager on Smash Bros U!
 

 

Member Blogs

Posted by Darius Drake on Fri, 11 Jul 2014 04:52:00 EDT in Design, Serious, Indie, Smartphone/Tablet
Entry number 11 in my game development blog for "The Amoeba of Light." In today's post, I express my heart me as I reconsider this project and video games as a whole.


Posted by Darius Drake on Thu, 03 Jul 2014 06:35:00 EDT in Design, Serious, Indie, Smartphone/Tablet
July 3rd's entry to "The Amoeba of Light" dev blog expands the game's story a bit more. The game is a platforming adventure that seeks to be super fun and isn't afraid to innovate.


Posted by Darius Drake on Fri, 06 Jun 2014 12:58:00 EDT in Design, Production, Console/PC, Indie
This is the fourth post of my official game dev blog for "The Amoeba of Light" (tentative title). You can see actual post here: http://gamedevelopersjournal.blogspot.com/


Posted by Darius Drake on Sun, 16 Feb 2014 10:54:00 EST in Business/Marketing, Production
Why is Nintendo doing things that seem counter-intuitive? And do they actually see potential in the Wii U for the years to come? Read this blog post for my opinion.



Darius Drake's Comments

Comment In: [Blog - 07/14/2014 - 03:26]

Okay, that helps. Thank you. ...

Okay, that helps. Thank you. r n r nJust one more thing: I 'd like to know specifically what the phrase significant discount to 12 month highs means, if you 'd elaborate on that a bit more I know it 's referring to the companies shares like you mentioned . ...

Comment In: [Blog - 07/09/2014 - 12:10]

I agree with what you ...

I agree with what you 're saying about games having the same feel or presentation because they have procedurally generated content. I actually have played few or no indie games like this. But I can still empathize with you. r n r nWhen I play games, I 'm looking for ...

Comment In: [Blog - 07/05/2014 - 11:04]

I 'm glad I learned ...

I 'm glad I learned that. Until this post, I don 't recall ever hearing about BBS 's. Did those semi-scrupulous software startups have the right to sell that software r n r nThanks for the GM 3.0 link.

Comment In: [Blog - 07/08/2014 - 01:11]

Right, it does make a ...

Right, it does make a difference and not just in games. Just take a look at Apple and what they 've done That 's subject to criticism I know . r n r nBut hey, why can 't a UI be fun, too

Comment In: [News - 07/08/2014 - 04:24]

The concept is interesting. The ...

The concept is interesting. The thing about this game is that it obviously taps into a player 's interest of what happens next along with touching the player 's curiosity and desire to know what and why. There seems to be a sense of wonderment here. That inquisitive mindset is ...

Comment In: [Blog - 06/30/2014 - 03:50]

Okay, I see what you ...

Okay, I see what you mean. Would you be willing to check out my dev blog Tell me what you think. r n r nhttp://www.gamasutra.com/blogs/DariusDrake/20140606/218954/quotWh r nen the World All Around Comes Crashing Downquot The Practical App r nlication of Complicated Scientific Theory.php r n r n That is one ...